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SIGGRAPH '21: ACM SIGGRAPH 2021 Panels
ACM2021 Proceeding
Publisher:
  • Association for Computing Machinery
  • New York
  • NY
  • United States
Conference:
SIGGRAPH '21: Special Interest Group on Computer Graphics and Interactive Techniques Conference Virtual Event USA August 9 - 13, 2021
ISBN:
978-1-4503-8370-7
Published:
22 September 2021
Sponsors:

Reflects downloads up to 12 Dec 2024Bibliometrics
Abstract

No abstract available.

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SESSION: Panels
panel
Creating a diverse workplace with authentic multicultural voices; how can we create real long-term equality?
Article No.: 1, Pages 1–2https://doi.org/10.1145/3450617.3464489

Computer graphics media industries see themselves as forward thinking and inclusive. However, BIPOC (black, Indigenous and people of color) are often not at the table when issues regarding inclusion are discussed. Inclusion requires a plan that reaches ...

panel
Live Performance in VR: Live performance in virtual reality by creators from different metaverses discuss the challenges and advantages of performance in this new storytelling platform.
Article No.: 2, Pages 1–2https://doi.org/10.1145/3450617.3464495

Virtual reality is a growing platform for live entertainment, offering the feeling of embodiment and immersion that is central to storytelling for both audience and performers. Find out how several different artists are bringing the magic of theater to ...

panel
Esports as a Driving Problem in Computer Graphics
Article No.: 3, Pages 1–2https://doi.org/10.1145/3450617.3464499

Esports is a growing worldwide phenomenon now rivaling traditional sports, with a deep dependence on real-time graphics technology. Despite this, the SIGGRAPH research community has largely ignored it. This panel brings together esports experts in ...

panel
Artist-Centered Design for Feature Animation
Article No.: 4, Pages 1–2https://doi.org/10.1145/3450617.3464506

Product designers from Disney, Pixar, Blue Sky, and DreamWorks Animation discuss the challenges of designing proprietary software for feature animation production, why UX design is necessary for studios that build their own tools, and how it has ...

SESSION: Retrospective Panels
panel
panel

Index Terms

  1. ACM SIGGRAPH 2021 Panels
    Index terms have been assigned to the content through auto-classification.
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    Recommendations

    Acceptance Rates

    Overall Acceptance Rate 1,822 of 8,601 submissions, 21%
    YearSubmittedAcceptedRate
    SIGGRAPH '114328219%
    SIGGRAPH '1039010326%
    SIGGRAPH '094397818%
    SIGGRAPH '085189017%
    SIGGRAPH '0745510824%
    SIGGRAPH '064748618%
    SIGGRAPH '054619821%
    SIGGRAPH '044788317%
    SIGGRAPH '034248119%
    SIGGRAPH '023586719%
    SIGGRAPH '013006522%
    SIGGRAPH '003045919%
    SIGGRAPH '993205216%
    SIGGRAPH '983034515%
    SIGGRAPH '972654818%
    SIGGRAPH '962475221%
    SIGGRAPH '952575622%
    SIGGRAPH '942425724%
    SIGGRAPH '932254620%
    SIGGRAPH '922134521%
    SIGGRAPH '902104320%
    SIGGRAPH '891903820%
    SIGGRAPH '881613421%
    SIGGRAPH '871403324%
    SIGGRAPH '851753520%
    SIGGRAPH '841184135%
    SIGGRAPH '811323829%
    SIGGRAPH '801405237%
    SIGGRAPH '791104339%
    SIGGRAPH '781206453%
    Overall8,6011,82221%