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Effects of scene density and richness on traveled distance estimation in virtual environments

Published: 27 August 2011 Publication History

Abstract

We conducted an experiment to examine the effects of scene density and richness on people's estimates of traveled distance. Participants wearing HMDs first experienced vision-only simulated self-motion over the distance of 65 meters in either a feature-dense scene (condition 1) or a sparse scene (condition 2), and then attempted to reproduce the same distance by physically walking with vision in a neutral virtual scene. We found that participants' estimates in the first condition were significantly shorter than those in the second condition. Furthermore, condition 1 estimates were significantly below the actual 65m travel distance, while condition 2 estimates did not differ significantly from 65m. The results suggest that scene feature density and richness affect traveled distance estimation.

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Cited By

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  • (2018)Impact of parallax and interpupillary distance on size judgment performances of virtual objects in stereoscopic displaysErgonomics10.1080/00140139.2018.1526328(1-12)Online publication date: 8-Nov-2018
  • (2015)Interaction and visual performance in stereoscopic displays: A reviewJournal of the Society for Information Display10.1002/jsid.37823:7(319-332)Online publication date: 3-Oct-2015
  • (2015)Distance estimation of near‐field visual objects in stereoscopic displaysJournal of the Society for Information Display10.1002/jsid.26922:7(370-379)Online publication date: 29-Jan-2015

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      cover image ACM Conferences
      APGV '11: Proceedings of the ACM SIGGRAPH Symposium on Applied Perception in Graphics and Visualization
      August 2011
      128 pages
      ISBN:9781450308892
      DOI:10.1145/2077451
      Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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      Publication History

      Published: 27 August 2011

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      Author Tags

      1. density
      2. head-mounted displays
      3. perception
      4. traveled distance estimation
      5. virtual environments

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      APGV '11 Paper Acceptance Rate 19 of 33 submissions, 58%;
      Overall Acceptance Rate 19 of 33 submissions, 58%

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      View all
      • (2018)Impact of parallax and interpupillary distance on size judgment performances of virtual objects in stereoscopic displaysErgonomics10.1080/00140139.2018.1526328(1-12)Online publication date: 8-Nov-2018
      • (2015)Interaction and visual performance in stereoscopic displays: A reviewJournal of the Society for Information Display10.1002/jsid.37823:7(319-332)Online publication date: 3-Oct-2015
      • (2015)Distance estimation of near‐field visual objects in stereoscopic displaysJournal of the Society for Information Display10.1002/jsid.26922:7(370-379)Online publication date: 29-Jan-2015

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