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GEO-COSMOS: world's first spherical display

Published: 21 July 2002 Publication History

Abstract

Display technology has been advancing every year. However, the topologically speaking, almost all of these use the same "Planar" surface for their displays. The topology of our display, to be introduced here, is completely different, in that we use "Spherical" surface. GEO-COSMOS, the world's first full color spherical display, is truly remarkable. It is also the main exhibit of the National Museum of Emerging Science and Innovation, opened in Tokyo on July 10, 2001. As shown in Figure 1 and 2, the images/movies on this display are intended for the viewers from all directions.

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  • (2024)Spherical full-parallax light-field display using a ball of fly-eye mirrorApplied Optics10.1364/AO.52379063:28(G37)Online publication date: 11-Jun-2024
  • (2021)UPLIGHT: A Novel Portable Game Device with Omnidirectional Projection DisplayAdjunct Proceedings of the 34th Annual ACM Symposium on User Interface Software and Technology10.1145/3474349.3480207(142-144)Online publication date: 10-Oct-2021
  • (2019)OmniGlobeProceedings of the 2019 on Designing Interactive Systems Conference10.1145/3322276.3322314(1427-1438)Online publication date: 18-Jun-2019
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cover image ACM Conferences
SIGGRAPH '02: ACM SIGGRAPH 2002 conference abstracts and applications
July 2002
337 pages
ISBN:1581135254
DOI:10.1145/1242073
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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Association for Computing Machinery

New York, NY, United States

Publication History

Published: 21 July 2002

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Cited By

View all
  • (2024)Spherical full-parallax light-field display using a ball of fly-eye mirrorApplied Optics10.1364/AO.52379063:28(G37)Online publication date: 11-Jun-2024
  • (2021)UPLIGHT: A Novel Portable Game Device with Omnidirectional Projection DisplayAdjunct Proceedings of the 34th Annual ACM Symposium on User Interface Software and Technology10.1145/3474349.3480207(142-144)Online publication date: 10-Oct-2021
  • (2019)OmniGlobeProceedings of the 2019 on Designing Interactive Systems Conference10.1145/3322276.3322314(1427-1438)Online publication date: 18-Jun-2019
  • (2018)How Display Shapes Affect 360-Degree Panoramic Video CommunicationProceedings of the 2018 Designing Interactive Systems Conference10.1145/3196709.3196753(845-856)Online publication date: 8-Jun-2018
  • (2017)QoomProceedings of the 30th Annual ACM Symposium on User Interface Software and Technology10.1145/3126594.3126607(599-609)Online publication date: 20-Oct-2017
  • (2017)Code the globeProceedings of the 6th ACM International Symposium on Pervasive Displays10.1145/3078810.3078828(1-6)Online publication date: 7-Jun-2017
  • (2015)Enter the CircleProceedings of the 4th International Symposium on Pervasive Displays10.1145/2757710.2757731(195-200)Online publication date: 10-Jun-2015
  • (2015)GlobalFestivalProceedings of the 2015 ACM International Joint Conference on Pervasive and Ubiquitous Computing10.1145/2750858.2807518(1251-1261)Online publication date: 7-Sep-2015
  • (2015)Multi-Player Gaming on Spherical DisplaysProceedings of the 33rd Annual ACM Conference Extended Abstracts on Human Factors in Computing Systems10.1145/2702613.2725447(355-358)Online publication date: 18-Apr-2015

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