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Tutorial on the internet of everything

Published: 26 May 2014 Publication History

Abstract

Analysts identified "Internet of Everything" (IoE), which is a generalization of the term Internet of Things as "one of the major technology trends that will have a tremendous impact on life". The term IoE stands for a collection of uniquely identified objects connected in an Internet-like structure, serving as sensors or actuators. However, Forrester Research stated recently that "there is no Internet of Things, yet". Indeed, what makes the traditional Internet pervasive is the ability to consume its content easily by eventually everybody. This is still not the case in the IoE. In this talk we discuss the main differences in thinking between the traditional Internet (which follows the request-response paradigm) and the Internet of Everything (which follows the sense & respond paradigm). This tutorial is intended to provide education in three major issues:
• What stands behind the IoE buzzword?
• What are the current and future applications of the IoE in different areas?
• What is missing today and what should researchers and practitioners concentrate on, to make the IoE really happen?

Cited By

View all
  • (2022)Teaching of General Psychology: Problem SolvingInternational Handbook of Psychology Learning and Teaching10.1007/978-3-030-28745-0_8(131-149)Online publication date: 17-Dec-2022
  • (2022)Teaching of General Psychology: Problem SolvingInternational Handbook of Psychology Learning and Teaching10.1007/978-3-030-26248-8_8-1(1-19)Online publication date: 9-Jul-2022
  • (2019)Business Models Applicable to IoTHandbook of Research on Business Models in Modern Competitive Scenarios10.4018/978-1-5225-7265-7.ch002(21-42)Online publication date: 2019
  • Show More Cited By

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Information

Published In

cover image ACM Conferences
DEBS '14: Proceedings of the 8th ACM International Conference on Distributed Event-Based Systems
May 2014
371 pages
ISBN:9781450327374
DOI:10.1145/2611286
Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author.

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Association for Computing Machinery

New York, NY, United States

Publication History

Published: 26 May 2014

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Author Tags

  1. big data - real-time analytics
  2. event processing
  3. event-based systems - applications
  4. event-based systems - modeling
  5. internet of everything
  6. internet of things

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  • Research-article

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DEBS '14

Acceptance Rates

DEBS '14 Paper Acceptance Rate 16 of 174 submissions, 9%;
Overall Acceptance Rate 145 of 583 submissions, 25%

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Cited By

View all
  • (2022)Teaching of General Psychology: Problem SolvingInternational Handbook of Psychology Learning and Teaching10.1007/978-3-030-28745-0_8(131-149)Online publication date: 17-Dec-2022
  • (2022)Teaching of General Psychology: Problem SolvingInternational Handbook of Psychology Learning and Teaching10.1007/978-3-030-26248-8_8-1(1-19)Online publication date: 9-Jul-2022
  • (2019)Business Models Applicable to IoTHandbook of Research on Business Models in Modern Competitive Scenarios10.4018/978-1-5225-7265-7.ch002(21-42)Online publication date: 2019
  • (2019)Scheme and Creation of a Prototype for the Supervision of Lights and Electronic Devices with a PBX, Using a WLAN Solution Based on IoT2019 IEEE Colombian Conference on Communications and Computing (COLCOM)10.1109/ColComCon.2019.8809159(1-6)Online publication date: Jun-2019
  • (2018)Characterization of the Use of the Internet of Things in the Institutions of Higher Education of the City of Barranquilla and Its Metropolitan AreaHCI International 2018 – Posters' Extended Abstracts10.1007/978-3-319-92285-0_3(17-24)Online publication date: 7-Jun-2018
  • (2017)Building Connected Car Applications on Top of the World-Wide Streams PlatformProceedings of the 11th ACM International Conference on Distributed and Event-based Systems10.1145/3093742.3095088(315-318)Online publication date: 8-Jun-2017
  • (2016)Walking with Geo-Zombie: A pervasive game to engage people in urban crowdsourcing2016 International Conference on Computing, Networking and Communications (ICNC)10.1109/ICCNC.2016.7440545(1-5)Online publication date: Feb-2016
  • (2015)Digitally intensive transmitter employing RF pulse width modulation for IoT applications2015 IEEE Radio Frequency Integrated Circuits Symposium (RFIC)10.1109/RFIC.2015.7337727(151-154)Online publication date: May-2015

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