[go: up one dir, main page]
More Web Proxy on the site http://driver.im/ skip to main content
10.1145/3649405.3659513acmconferencesArticle/Chapter ViewAbstractPublication PagesiticseConference Proceedingsconference-collections
poster

Organizing International Intensive Project with Hybrid Elements

Published: 08 July 2024 Publication History

Abstract

The eCoal, GGULIVRR@Lodz, and Citizen Games are examples of the international, intensive, and multidisciplinary projects in multimedia and games led by French and Polish Universities. Apart from supporting technical skills in mobile and web development, the aim is to enhance soft skills: teamwork, presentation skills, critical thinking, and cooperation with the investors. The project helps also to create a European spirit among young people. Altogether, 43 students and 10 technical experts and mentors from 4 different countries took part in each edition with real-time and blended learning elements.

References

[1]
P. Milczarski, et al. 2021. Soft Skills Development in Computer Science Students via Multinational and Multidisciplinary GameDev Project. In Proc. of the 52nd ACM Technical Symposium on Computer Science Education 2021, New York, NY, USA, 583--589, https://doi.org/10.1145/3408877.3432522.
[2]
P. Milczarski. 2021. Going Online with International and Intensive Project. In Proc. of the 26th ACM Conf. on Innovation and Technology in Computer Science Education, ACM, New York, NY, USA, 661. https://doi.org/10.1145/3456565.3460061.
[3]
Citizen Games webpage - https://citizengames.eu/.
[4]
P. Milczarski, A. Sniegula, and A. Hlobaz. 2023. Audio Description Project to Support Visually Impaired to Perceive Architectural Heritage as Case Study for Students. In Proc. of the 54th ACM Technical Symposium on Computer Science Education V. 2 (SIGCSE 2023). ACM, New York, NY, USA, 1298. https://doi.org/10.1145/3545947.3576244

Index Terms

  1. Organizing International Intensive Project with Hybrid Elements

    Recommendations

    Comments

    Please enable JavaScript to view thecomments powered by Disqus.

    Information & Contributors

    Information

    Published In

    cover image ACM Conferences
    ITiCSE 2024: Proceedings of the 2024 on Innovation and Technology in Computer Science Education V. 2
    July 2024
    125 pages
    ISBN:9798400706035
    DOI:10.1145/3649405
    Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author.

    Sponsors

    Publisher

    Association for Computing Machinery

    New York, NY, United States

    Publication History

    Published: 08 July 2024

    Check for updates

    Author Tags

    1. hybrid projects
    2. intensive projects
    3. multidisciplinary projects
    4. soft-skills development

    Qualifiers

    • Poster

    Conference

    ITiCSE 2024
    Sponsor:

    Acceptance Rates

    Overall Acceptance Rate 552 of 1,613 submissions, 34%

    Contributors

    Other Metrics

    Bibliometrics & Citations

    Bibliometrics

    Article Metrics

    • 0
      Total Citations
    • 26
      Total Downloads
    • Downloads (Last 12 months)26
    • Downloads (Last 6 weeks)4
    Reflects downloads up to 06 Jan 2025

    Other Metrics

    Citations

    View Options

    Login options

    View options

    PDF

    View or Download as a PDF file.

    PDF

    eReader

    View online with eReader.

    eReader

    Media

    Figures

    Other

    Tables

    Share

    Share

    Share this Publication link

    Share on social media