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The virtual learning space: an interactive 3D environment

Published: 29 March 2005 Publication History

Abstract

This paper describes the Virtual Learning Space (VLS) project, a multi-user, distance learning environment. It describes the historical background which led to the proposal for this project, as well as the educational requirements and the design cycle undertaken. Technical details about the implementation are discussed, including a description of the technologies involved and their interaction with each other, a description of the application, and examples of procedures to create interactivity within the system.Early initial education test studies have been undertaken and ongoing large scale tests are currently being carried out. From this possible future enhancements are presented at the end of the paper.

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Harrison, R., Kato, R., Mitsui, A., and Kano, C. 2000. Japanese-language education using a 3-D virtual reality learning environment. In 6th Joint Conference on Educational Technology, October 7--9th 2000, Naruto University of Education, 479--483.
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Hartman, J., and Wernecke, J. 1996. The VRML 2.0 Handbook: Building Moving Worlds on the Web. Addison-Wesley Publishing Company.
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Marrin, C., 1997. Proposal for a VRML 2.0 informative annex: External authoring interface reference. http://www.graphcomp.com/info/specs/eai.html.
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Rüschoff, B., and Ritter, M. 2001. Technology-enhanced language learning: construction of knowledge and template-based learning in the foreign language classroom. Computer Assisted Language Learning, 14 (3--4), 219--232.
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Shimada, N., and Harrison, R. 2001. Constructivist-bases learning materials using the internet - a report of on the use of 'webquests'. Japan Foundation Working Papers, 11, 13--30.
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Toyoda, E., and Harrison, R. 2002. Categorization of text chat communication between learners and native speakers of japanese. Language Learning & Technology 6, 1, 82--99.
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Cited By

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  • (2023)Perception of Space in the Traditional and Virtual ClassroomOpen Education10.21686/1818-4243-2023-5-13-2227:5(13-22)Online publication date: 27-Oct-2023
  • (2013)3DS3: A Framework for 3D Static Scene StreamingEmerging Research in Electronics, Computer Science and Technology10.1007/978-81-322-1157-0_29(273-283)Online publication date: 14-Sep-2013
  • (2013)Multi-Resolution 3D Human Brain Visualization Through StreamingProceedings of the Fourth International Conference on Signal and Image Processing 2012 (ICSIP 2012)10.1007/978-81-322-0997-3_40(445-456)Online publication date: 11-Jan-2013
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  1. The virtual learning space: an interactive 3D environment

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    cover image ACM Conferences
    Web3D '05: Proceedings of the tenth international conference on 3D Web technology
    March 2005
    191 pages
    ISBN:1595930124
    DOI:10.1145/1050491
    Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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    Association for Computing Machinery

    New York, NY, United States

    Publication History

    Published: 29 March 2005

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    Author Tags

    1. JAVA
    2. VRML
    3. distance learning
    4. multi user

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    Web3D05
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    Web3D05: 10th International Conference on 3D Web Technology 2005
    March 29 - April 1, 2005
    Bangor, United Kingdom

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    Overall Acceptance Rate 27 of 71 submissions, 38%

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    Cited By

    View all
    • (2023)Perception of Space in the Traditional and Virtual ClassroomOpen Education10.21686/1818-4243-2023-5-13-2227:5(13-22)Online publication date: 27-Oct-2023
    • (2013)3DS3: A Framework for 3D Static Scene StreamingEmerging Research in Electronics, Computer Science and Technology10.1007/978-81-322-1157-0_29(273-283)Online publication date: 14-Sep-2013
    • (2013)Multi-Resolution 3D Human Brain Visualization Through StreamingProceedings of the Fourth International Conference on Signal and Image Processing 2012 (ICSIP 2012)10.1007/978-81-322-0997-3_40(445-456)Online publication date: 11-Jan-2013
    • (2010)Interactive 3D class roomProceedings of the 1st Amrita ACM-W Celebration on Women in Computing in India10.1145/1858378.1858402(1-7)Online publication date: 16-Sep-2010
    • (2008)Definition of a layered avatar behavior script language for creating and reusing scenario scriptsMultimedia Tools and Applications10.1007/s11042-007-0142-737:2(233-259)Online publication date: 1-Apr-2008
    • (2006)Image Processing to Generate a Virtual Scene2006 3rd International Conference on Electrical and Electronics Engineering10.1109/ICEEE.2006.251858(1-5)Online publication date: Nov-2006

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