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Mouse Cursor Movements towards Targets on the Same Screen Edge

Published: 01 June 2018 Publication History

Abstract

Buttons and icons on screen edges can be selected in a shorter time than those in the central area because the mouse cursor stops due to the impenetrable borderline. However, we have concerns regarding such edge targets, in particular, pointing to an edge target from another edge target on the same edge. For example, users would move the mouse toward outside the screen; thus, the virtual travel distance of the cursor including off-screen movements would be longer. In this study, we empirically confirmed that users exhibit such “pushing-edge” behavior, and 3% of cursor movements are wasted in off-screen movements. We also report how current user-performance models (variations of Fitts' law) can capture such pointing motions between targets on the same edge. The results show that the baseline model (Shannon formula) shows a reasonably high fit (R2 = 0.959), and bivariate pointing models show higher fitness (R2 = 0.966 at most).

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Cited By

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  • (2024)Quantifying Wrist-Aiming Habits with A Dual-Sensor Mouse: Implications for Player Performance and WorkloadProceedings of the 2024 CHI Conference on Human Factors in Computing Systems10.1145/3613904.3642797(1-18)Online publication date: 11-May-2024
  • (2023)Effect of a Cursor Warping Left and Right of the NotchExtended Abstracts of the 2023 CHI Conference on Human Factors in Computing Systems10.1145/3544549.3585766(1-8)Online publication date: 19-Apr-2023

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Information

Published In

cover image ACM Other conferences
GI '18: Proceedings of the 44th Graphics Interface Conference
June 2018
175 pages
ISBN:9780994786838

Sponsors

  • The Canadian Human-Computer Communications Society / Société Canadienne du Dialogue Humaine Machine (CHCCS/SCDHM)
  • NVIDIA
  • York University

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Canadian Human-Computer Communications Society

Waterloo, Canada

Publication History

Published: 01 June 2018

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Author Tags

  1. Fitts’ law
  2. Graphical user interfaces
  3. edge- targets
  4. mouse pointing
  5. screen edge

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  • Research-article

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GI '18 Paper Acceptance Rate 0 of 0 submissions, 0%;
Overall Acceptance Rate 206 of 508 submissions, 41%

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View all
  • (2024)Quantifying Wrist-Aiming Habits with A Dual-Sensor Mouse: Implications for Player Performance and WorkloadProceedings of the 2024 CHI Conference on Human Factors in Computing Systems10.1145/3613904.3642797(1-18)Online publication date: 11-May-2024
  • (2023)Effect of a Cursor Warping Left and Right of the NotchExtended Abstracts of the 2023 CHI Conference on Human Factors in Computing Systems10.1145/3544549.3585766(1-8)Online publication date: 19-Apr-2023

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