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- Erensoy AMathrani ASchnack AElms JBaghaei N(2023)Creating a Customer Journey for Immersive Virtual Reality Shopping Environments: Investigating Customer Touchpoints and Purchase PhasesProceedings of the 35th Australian Computer-Human Interaction Conference10.1145/3638380.3638383(294-305)Online publication date: 2-Dec-2023
- Villarreal-Narvaez SSluÿters AVanderdonckt JVatavu R(2023)Brave New GES World: A Systematic Literature Review of Gestures and Referents in Gesture Elicitation StudiesACM Computing Surveys10.1145/363645856:5(1-55)Online publication date: 7-Dec-2023
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