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A globalization simulation to teach corporate social responsibility: design features and analysis of student reasoning

Published: 01 March 2006 Publication History

Abstract

There is an increasing need for business students to be taught the ability to think through ethical dilemmas faced by corporations conducting business on a global scale. This article describes a multiplayer online simulation game, ISLAND TELECOM, that exposes students to ethical dilemmas in international business. Through role playing and perspective taking, the authors wanted students to actively work through problems related to both ethics and corporate social responsibility Qualitative analysis of simulation data demonstrated that students were successful in perspective taking, they considered trade-offs between profitability and social responsibility, and they were able to come up with creative solutions to difficult trade-offs.

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Published In

cover image Simulation and Gaming
Simulation and Gaming  Volume 37, Issue 1
Symposium: Video games: Issues in research and learning, part 2
March 2006
139 pages

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Sage Publications, Inc.

United States

Publication History

Published: 01 March 2006

Author Tags

  1. business ethics
  2. corporate social responsibility
  3. e-learning
  4. globalization
  5. moral reasoning
  6. perspective taking
  7. role playing
  8. simulation

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