Divisor games
Abstract
Recommendations
Casual games discussion
Future Play '07: Proceedings of the 2007 conference on Future PlayDigital games have become a remarkable cultural phenomenon in the last ten years. The casual games sector especially has been growing rapidly in the last few years. However, there is no clear view on what is "casual" in games cultures and the area has ...
Playing with Streakiness in Online Games: How Players Perceive and React to Winning and Losing Streaks in League of Legends
CHI '18: Proceedings of the 2018 CHI Conference on Human Factors in Computing SystemsStreakiness refers to observed tendency towards consecutive appearances of particular patterns. In video games, streakiness is oftentimes inevitable, where a player keeps winning or losing for a short period. However, the phenomenon remains understudied ...
Comments
Please enable JavaScript to view thecomments powered by Disqus.Information & Contributors
Information
Published In
Publisher
Association for Computing Machinery
New York, NY, United States
Publication History
Check for updates
Qualifiers
- Article
Contributors
Other Metrics
Bibliometrics & Citations
Bibliometrics
Article Metrics
- 0Total Citations
- 122Total Downloads
- Downloads (Last 12 months)2
- Downloads (Last 6 weeks)0
Other Metrics
Citations
View Options
Login options
Check if you have access through your login credentials or your institution to get full access on this article.
Sign in