[go: up one dir, main page]
More Web Proxy on the site http://driver.im/ skip to main content
article

Pool halls, chips, and war games: women in the culture of computing

Published: 01 June 2002 Publication History

Abstract

Computers are becoming ubiquitous in our society and they offer superb opportunities for people in jobs and everyday life. But there is a noticeable sex difference in use of computers among children. This article asks why computers are more attractive to boys than to girls and offers a cultural framework for explaining the apparent sex differences. Although the data are fragmentary, the world of computing seems to be more consistent with male adolescent culture than with feminine values and goals. Furthermore, both arcade and educational software is designed with boys in mind. These observations lead us to speculate that computing is neither inherently difficult nor uninteresting to girls, but rather that computer games and other software might have to be designed differently for girls. Programs to help teachers instill computer efficacy in all children also need to be developed.

References

[1]
Cronin, J. M. (1982). Literacy education: 1980-2000. (Research Report). Chicago, IL: MacArthur Foundation.
[2]
Dubrovsky, V., Kiesler, S., Sproull, L. S., & Zubrow, D. (in press). Socialization to computing in college: A look beyond the classroom. In R. S. Feldman (Ed.), Social psychology applied to education. New York: Cambridge University Press.
[3]
Hess, R. D., & Miura, I. (1983). Sex and class affect summer-camp enrollment. Info World, 5, 52-54.
[4]
Hyde, J. (1981). How large are cognitive gender differences? American Psychologist, 36, 892-901.
[5]
Kidder, T. (1981). The soul of a new machine. New York: Avon Books.
[6]
Kiesler, S., & Schlisserman, N. (1983). A study of social behavior in video arcades. Unpublished manuscript, Department of Social Sciences, Carnegie-Mellon University, Pittsburgh, PA.
[7]
Kirby, C. (1983). A study of computer camps. Unpublished manuscript, Department of Social Sciences, Carnegie-Mellon University, Pittsburgh, PA.
[8]
Kraft, P. (1979). The routinization of computer programming. Sociology of Work and Occupations, 6, 139-155.
[9]
Lepper, M. R. (1982, August). Microcomputers in education: Motivational and social issues. Paper presented at the annual meetings of the American Psychological Association, Washington, D.C.
[10]
Levy, S. (1982, April 15). A beautiful obsession with the binary world. Rolling Stone, pp. 42-51.
[11]
Lin, L. Y. (1982). Bringing women to science. The Research News, 33, Vol. 9-10.
[12]
Malone, T. W. (1980). What makes things fun to learn? A study of intrinsically motivating computer games. Unpublished doctoral dissertation, Stanford University.
[13]
Malone, T. W. (1981). Toward a theory of intrinsically motivating instruction. Cognitive Science, 4, 333-369.
[14]
Meece, J. L., Eccles (Parsons), J., Kaczala, C. M., CoW S. B., & Futterman, R. (1982). Sex differences in math achievement: Toward a model of academic choice. Psychological Bulletin, 91, 324-348.
[15]
Papert, 5. (1980). Mindstorms: Children, computers, and powerful ideas. New York: Basic Books.
[16]
Pratto, F. (1982). A study of sex differences in children's play. Unpublished manuscript, Department of Psychology, Carnegie Mellon University, Pittsburgh, PA.
[17]
Rogers, E., Daley, H., & Wu, T. (1982). The diffusion of home computers. Unpublished manuscript, Stanford University, Institute for Communication Research, Stanford, CA.
[18]
Sauls, J. M., & Larson, R. C. (1975, April). Exploring national assessment data using singular value decomposition (Tech. Rep.). Denver, GO: Education Commission of the States.
[19]
Schneider, M. L. (1982, May). Ergonomic considerations in the design of command languages. Paper presented at the NYU Symposium on User Interfaces. New York University Graduate School of Business Administration.
[20]
Sheil, B. (1981). Coping with complexity. Palo Alto, CA: Xerox PARC.
[21]
Sproull, L. S., Kiesler, S., & Zubrow, D. (1984). Encountering an alien culture. Journal of Social Issues, 40 (3), 31-48.
[22]
Stein, A. H., & Bailey, M. M. (1973). The socialization of achievement orientation in females. Psychological Bulletin, 80, 347-366.
[23]
Tittle, C. K. (1981). Careers and family: Sex roles and adolescent life plans. Beverly Hills, CA: Sage.
[24]
Wesley, F., & Wesley, C. (1977). Sex-role psychology. New York: Human Sciences Press.

Cited By

View all
  • (2015)ReferencesInnovating Women: Contributions to Technological Advancement10.1108/S2040-7246(2010)0000001015(209-232)Online publication date: 8-Mar-2015
  • (2015)Chapter 5 Analysing routes to starting and growing science, engineering and technology ventures: Perceptions of female entrepreneursInnovating Women: Contributions to Technological Advancement10.1108/S2040-7246(2010)0000001010(77-97)Online publication date: 8-Mar-2015
  • (2015)An unusual job for a woman? Female entrepreneurs in scientific, engineering and technology sectorsInternational Journal of Entrepreneurial Behavior & Research10.1108/IJEBR-08-2011-009521:4(539-556)Online publication date: Jun-2015
  • Show More Cited By

Recommendations

Comments

Please enable JavaScript to view thecomments powered by Disqus.

Information & Contributors

Information

Published In

cover image ACM SIGCSE Bulletin
ACM SIGCSE Bulletin  Volume 34, Issue 2
Women and Computing
June 2002
176 pages
ISSN:0097-8418
DOI:10.1145/543812
Issue’s Table of Contents

Publisher

Association for Computing Machinery

New York, NY, United States

Publication History

Published: 01 June 2002
Published in SIGCSE Volume 34, Issue 2

Check for updates

Qualifiers

  • Article

Contributors

Other Metrics

Bibliometrics & Citations

Bibliometrics

Article Metrics

  • Downloads (Last 12 months)7
  • Downloads (Last 6 weeks)1
Reflects downloads up to 11 Jan 2025

Other Metrics

Citations

Cited By

View all
  • (2015)ReferencesInnovating Women: Contributions to Technological Advancement10.1108/S2040-7246(2010)0000001015(209-232)Online publication date: 8-Mar-2015
  • (2015)Chapter 5 Analysing routes to starting and growing science, engineering and technology ventures: Perceptions of female entrepreneursInnovating Women: Contributions to Technological Advancement10.1108/S2040-7246(2010)0000001010(77-97)Online publication date: 8-Mar-2015
  • (2015)An unusual job for a woman? Female entrepreneurs in scientific, engineering and technology sectorsInternational Journal of Entrepreneurial Behavior & Research10.1108/IJEBR-08-2011-009521:4(539-556)Online publication date: Jun-2015
  • (2013)A curriculum for teaching computer science through computational textilesProceedings of the 12th International Conference on Interaction Design and Children10.1145/2485760.2485787(20-27)Online publication date: 24-Jun-2013
  • (2013)Making in-class competitions desirable for marginalized groups2013 IEEE Frontiers in Education Conference (FIE)10.1109/FIE.2013.6684917(704-706)Online publication date: Oct-2013
  • (2011)Knowing the GameBusiness, Technological, and Social Dimensions of Computer Games10.4018/978-1-60960-567-4.ch018(293-311)Online publication date: 2011
  • (2011)Women build games, seriouslyProceedings of the 42nd ACM technical symposium on Computer science education10.1145/1953163.1953218(171-176)Online publication date: 9-Mar-2011
  • (2007)Building Virtual SpacesVirtuality and Virtualization10.1007/978-0-387-73025-7_22(317-334)Online publication date: 2007
  • (2006)The curse of Monkey IslandJournal of Computing Sciences in Colleges10.5555/1127442.112746421:6(162-174)Online publication date: 1-Jun-2006
  • (2006)Two-D or not Two-DProceedings of the 2006 symposium on Interactive 3D graphics and games10.1145/1111411.1111444(183-190)Online publication date: 14-Mar-2006
  • Show More Cited By

View Options

Login options

View options

PDF

View or Download as a PDF file.

PDF

eReader

View online with eReader.

eReader

Media

Figures

Other

Tables

Share

Share

Share this Publication link

Share on social media