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The TalkingBox.: Revealing Strengths of Adults with Severe Cognitive Disabilities

Published: 29 October 2020 Publication History

Abstract

In this paper, we present a case study of the iterative design of TalkingBox, a communication device designed with a person with a severe cognitive disability and his support network. TalkingBox combines graphic symbols with tangible technology to foster the use of symbolic communication by leveraging the person's strength and interest in memory matching games. In the course of designing, trialing and iterating the TalkingBox, we discovered that the design supported not only the development of symbolic communication, but also revealed new interests and strengths of our participant. TalkingBox highlighted opportunities for interactions with peers, revealed new skills in visual discrimination, and evidenced interests. These could, in turn, support staff and family to adapt their support. More importantly, TalkingBox had become a living portfolio presenting our participant with severe disability through the lens of their strengths. We discuss opportunities for research through co-design to open new avenues for future communication technologies.

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Cited By

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  • (2024)Looking Past Screens: Exploring Mixed Reality and Discreet AAC DevicesProceedings of the 26th International ACM SIGACCESS Conference on Computers and Accessibility10.1145/3663548.3675655(1-22)Online publication date: 27-Oct-2024
  • (2021)Expanding Designing for One to Invite Others Through Reverse InclusionProceedings of the 23rd International ACM SIGACCESS Conference on Computers and Accessibility10.1145/3441852.3476517(1-4)Online publication date: 17-Oct-2021
  • (2021)Including Adults with Severe Intellectual Disabilities in Co-Design through Active SupportProceedings of the 2021 CHI Conference on Human Factors in Computing Systems10.1145/3411764.3445057(1-12)Online publication date: 6-May-2021
  • Show More Cited By

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    cover image ACM Conferences
    ASSETS '20: Proceedings of the 22nd International ACM SIGACCESS Conference on Computers and Accessibility
    October 2020
    764 pages
    ISBN:9781450371032
    DOI:10.1145/3373625
    Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than the author(s) must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected].

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    Publication History

    Published: 29 October 2020

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    Author Tags

    1. Adults with severe cognitive disabilities
    2. Augmentative Alternative Communication
    3. Tangible Interfaces

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    ASSETS '20 Paper Acceptance Rate 46 of 167 submissions, 28%;
    Overall Acceptance Rate 436 of 1,556 submissions, 28%

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    Cited By

    View all
    • (2024)Looking Past Screens: Exploring Mixed Reality and Discreet AAC DevicesProceedings of the 26th International ACM SIGACCESS Conference on Computers and Accessibility10.1145/3663548.3675655(1-22)Online publication date: 27-Oct-2024
    • (2021)Expanding Designing for One to Invite Others Through Reverse InclusionProceedings of the 23rd International ACM SIGACCESS Conference on Computers and Accessibility10.1145/3441852.3476517(1-4)Online publication date: 17-Oct-2021
    • (2021)Including Adults with Severe Intellectual Disabilities in Co-Design through Active SupportProceedings of the 2021 CHI Conference on Human Factors in Computing Systems10.1145/3411764.3445057(1-12)Online publication date: 6-May-2021
    • (2021)Digital Producers with Cognitive DisabilitiesHuman-Computer Interaction – INTERACT 202110.1007/978-3-030-85623-6_12(170-191)Online publication date: 30-Aug-2021

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