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View all- Tang KGasque TDonley RSullivan A(2023)“It Has to Ignite Their Creativity”: Opportunities for Generative Tools for Game MastersProceedings of the 18th International Conference on the Foundations of Digital Games10.1145/3582437.3587204(1-6)Online publication date: 12-Apr-2023
- Maiden NLockerbie JZachos KWolf ABrown A(2022)Designing new digital tools to augment human creative thinking at work: An application in elite sports coachingExpert Systems10.1111/exsy.1319440:3Online publication date: 30-Nov-2022
- Wodehouse ALoudon BUrquhart L(2020)The configuration and experience mapping of an accessible VR environment for effective design reviewsArtificial Intelligence for Engineering Design, Analysis and Manufacturing10.1017/S089006042000029334:3(387-400)Online publication date: 20-Jul-2020