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A Palette of Deepened Emotions: Exploring Emotional Challenge in Virtual Reality Games

Published: 23 April 2020 Publication History

Abstract

Recent work introduced the notion of 'emotional challenge' promising for understanding more unique and diverse player experiences (PX). Although emotional challenge has immediately attracted HCI researchers' attention, the concept has not been experimentally explored, especially in virtual reality (VR), one of the latest gaming environments. We conducted two experiments to investigate how emotional challenge affects PX when separately from or jointly with conventional challenge in VR and PC conditions. We found that relatively exclusive emotional challenge induced a wider range of different emotions in both conditions, while the adding of emotional challenge broadened emotional responses only in VR. In both experiments, VR significantly enhanced the measured PX of emotional responses, appreciation, immersion and presence. Our findings indicate that VR may be an ideal medium to present emotional challenge and also extend the understanding of emotional (and conventional) challenge in video games.

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    cover image ACM Conferences
    CHI '20: Proceedings of the 2020 CHI Conference on Human Factors in Computing Systems
    April 2020
    10688 pages
    ISBN:9781450367080
    DOI:10.1145/3313831
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    Published: 23 April 2020

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    Author Tags

    1. emotion
    2. emotional challenge
    3. games
    4. player experience
    5. virtual reality

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    • (2024)Exploring how Emotional Challenge and Affective Design in Games Relates to Player ReflectionProceedings of the 19th International Conference on the Foundations of Digital Games10.1145/3649921.3650023(1-12)Online publication date: 21-May-2024
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