[go: up one dir, main page]
More Web Proxy on the site http://driver.im/ skip to main content
10.1145/3306500.3306522acmotherconferencesArticle/Chapter ViewAbstractPublication Pagesic4eConference Proceedingsconference-collections
research-article

A revolutionary approach in virtual learning: user-centered kansei virtual agent

Published: 10 January 2019 Publication History

Abstract

In the 21st Century, many young learners spend a lot of time learning via formal and informal electronic classroom such as Virtual Learning Environment. Therefore, many Higher Education Institutions (HEIs) have deployed virtual agents in the Virtual Learning Environments (VLEs) to enhance the learning curve of the young leaners. Past reviews have highlighted that learner's satisfaction is crucial to develop sustainability of a product and to determine the efficacy of a specific learning tool. Besides this, it was also advocated that the existing Virtual Agent design facts does not cater to the heterogeneous society and is not a globalized design. To address this acute issue, this paper demonstrates the design specifications of Kansei Virtual Agent using the enhanced model identified as the Virtual Agent Design Model (VADM). The dynamic model adapted the Kansei Engineering defined as the user- centric approach that uses the quantitative analysis to identify the design specifications of a Virtual Agent. The 107 respondents are undergraduate students from a Higher Education Institution in Malaysia. The outcome suggests that User-Centered Kansei Virtual Agent contributes to a higher level of satisfaction when the learners interact with the Virtual Agent 2 (VA2) that has high emotional appeal.

References

[1]
Vickers, R., 2013. Mobile media, participation culture and the digital vernacular: 24-hours in and the Democratization of Documentary. Ubiquity: The Journal of Pervasive Media, 2(1--2), pp.132--145.
[2]
Stevens, J., Kamath, A. and Sharma, K., 2017. The Digital Corbeled Wall. A Pedagogical Approach to Digital Infrastructure and Traditional Craft. The Design Journal, 20(sup1), pp.S1390--S1404.
[3]
Thorsteinsson, T., Jóhannesson, T. and Snorrason, Á., 2017. Corrigendum to 'Glaciers and ice caps: vulnerable water resources in a warming climate': Curr. Opin. Environ. Sustain. 5 (2013) 590--598. Nature, 10(4), pp.299--304.
[4]
García-Álvarez, M.T., Novo-Corti, I. and Varela-Candamio, L., 2017. The effects of social networks on the assessment of virtual learning environments: A study for social sciences degrees. Telematics and Informatics.
[5]
Sutcliffe, A.G., Poullis, C., Gregoriades, A., Katsouri, I., Tzanavari, A. and Herakleous, K., 2018. Reflecting on the Design Process for Virtual Reality Applications. International Journal of Human-Computer Interaction, pp.1--12.
[6]
Qian, Z.H., Feng, X., Li, Y. and Tang, K., 2018. Virtual Reality Model of the Three-Dimensional Anatomy of the Cavernous Sinus Based on a Cadaveric Image and Dissection. Journal of Craniofacial Surgery, 29(1), pp.163--166.
[7]
Wang, F., Li, W., Mayer, R.E. and Liu, H., 2018. Animated pedagogical agents as aids in multimedia learning: Effects on eye-fixations during learning and learning outcomes. Journal of Educational Psychology, 110(2), p.250.
[8]
Maher, M.L. and Gu, N., 2002. Design agents in virtual worlds. In Agents in Design, Preprints of the First International Workshop on Agents in Design, University of Sydney (pp. 23--38).
[9]
Keller, J.M., Ucar, H. and Kumtepe, A.T., 2017. Culture and Motivation in Globalized Open and Distance Learning Spaces. Supporting Multiculturalism in Open and Distance Learning Spaces, p.146.
[10]
Pan, Z., Cheok, A.D., Yang, H., Zhu, J. and Shi, J., 2006. Virtual reality and mixed reality for virtual learning environments. Computers & Graphics, 30(1), pp.20--28.
[11]
Baek, E.O., Cagiltay, K., Boling, E. and Frick, T., 2008. User-centered design and development. Handbook of research on educational communications and technology, 1, pp.660--668.
[12]
Van Rooij, S.W., 2012. Based Personas: Teaching Empathy in Professional Education. Journal of Effective Teaching, 12(3), pp.77--86.
[13]
Paige, R.F., Kokaly, S., Cheng, B., Bordeleau, F., Storrle, H., Whittle, J. and Abrahao, S., 2017, June. User Experience for Model-Driven Engineering: Challenges and Future Directions. In ACM/IEEE 20th International Conference on Model Driven Engineering Languages and Systems. Institute of Electrical and Electronics Engineers Inc.
[14]
Saeed, K. and Nagashima, T. eds., 2012. Biometrics and Kansei engineering. Springer Science & Business Media.
[15]
Nagamachi, M. (2016). Home applications of Kansei engineering in Japan: An overview. Gerontechnology, 15(4), 209--215.
[16]
Nagamachi, M. (Ed.). (2010). Kansei/affective engineering. CRC Press.
[17]
Lokman, A. M., & Kamaruddin, K. A. (2010, December). Kansei affinity cluster for affective product design. In User Science and Engineering (i-USEr), 2010 International Conference on (pp. 38--43). IEEE.
[18]
Lokman, A. M. (2010). Design & emotion: The kansei engineering methodology. Malaysian Journal of Computing, 1(1), 1--11.
[19]
Desmet, P., & Hekkert, P. (2007). Framework of product experience. International journal of design, 1(1).
[20]
Levy, P., (2013). Beyond kansei engineering: The emancipation of kansei design. International Journal of Design, 7(2).

Cited By

View all
  • (2025)Pedagogical AI conversational agents in higher education: a conceptual framework and survey of the state of the artEducational technology research and development10.1007/s11423-025-10447-4Online publication date: 15-Jan-2025
  • (2022)KM agent approach to the march of industry 4.017TH INTERNATIONAL CONFERENCE ON CONCENTRATOR PHOTOVOLTAIC SYSTEMS (CPV-17)10.1063/5.0091444(040010)Online publication date: 2022

Index Terms

  1. A revolutionary approach in virtual learning: user-centered kansei virtual agent

    Recommendations

    Comments

    Please enable JavaScript to view thecomments powered by Disqus.

    Information & Contributors

    Information

    Published In

    cover image ACM Other conferences
    IC4E '19: Proceedings of the 10th International Conference on E-Education, E-Business, E-Management and E-Learning
    January 2019
    469 pages
    ISBN:9781450366021
    DOI:10.1145/3306500
    Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

    Publisher

    Association for Computing Machinery

    New York, NY, United States

    Publication History

    Published: 10 January 2019

    Permissions

    Request permissions for this article.

    Check for updates

    Author Tags

    1. kansei engineering
    2. satisfaction
    3. virtual agent
    4. virtual agent design model
    5. virtual learning

    Qualifiers

    • Research-article

    Conference

    IC4E 2019

    Contributors

    Other Metrics

    Bibliometrics & Citations

    Bibliometrics

    Article Metrics

    • Downloads (Last 12 months)12
    • Downloads (Last 6 weeks)0
    Reflects downloads up to 05 Mar 2025

    Other Metrics

    Citations

    Cited By

    View all
    • (2025)Pedagogical AI conversational agents in higher education: a conceptual framework and survey of the state of the artEducational technology research and development10.1007/s11423-025-10447-4Online publication date: 15-Jan-2025
    • (2022)KM agent approach to the march of industry 4.017TH INTERNATIONAL CONFERENCE ON CONCENTRATOR PHOTOVOLTAIC SYSTEMS (CPV-17)10.1063/5.0091444(040010)Online publication date: 2022

    View Options

    Login options

    View options

    PDF

    View or Download as a PDF file.

    PDF

    eReader

    View online with eReader.

    eReader

    Figures

    Tables

    Media

    Share

    Share

    Share this Publication link

    Share on social media