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Understanding The Experiences of Youth In Collaborative Technical Workplaces

Published: 30 October 2018 Publication History

Abstract

In many communities, a limited number of job opportunities exist which allow youth to practice valuable technical and collaborative skills necessary for future employment in competitive and high-paying fields. While prior research has examined youths' technology use in various settings such as home or school, my dissertation research seeks to understand how youth use technology to collaborate at work. The goal of this work is to understand the challenges faced by youth as they transition into technical workplaces and to investigate how we can better prepare them for collaborative work through technological and interpersonal interventions.

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Cited By

View all
  • (2022)"Can you help me?"Proceedings of the ACM/IEEE 44th International Conference on Software Engineering: Software Engineering Education and Training10.1145/3510456.3514154(50-61)Online publication date: 21-May-2022
  • (2022)"Can You Help Me?" An Experience Report of Teamwork in a Game Coding Camp for Autistic High School Students2022 IEEE/ACM 44th International Conference on Software Engineering: Software Engineering Education and Training (ICSE-SEET)10.1109/ICSE-SEET55299.2022.9794268(50-61)Online publication date: May-2022
  • (2020)“I Would Just Ask Someone”: Learning Feature-Rich Design Software in the Modern Workplace2020 IEEE Symposium on Visual Languages and Human-Centric Computing (VL/HCC)10.1109/VL/HCC50065.2020.9127288(1-10)Online publication date: Aug-2020

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Published In

cover image ACM Conferences
CSCW '18 Companion: Companion of the 2018 ACM Conference on Computer Supported Cooperative Work and Social Computing
October 2018
518 pages
ISBN:9781450360180
DOI:10.1145/3272973
Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author.

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Publication History

Published: 30 October 2018

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Author Tags

  1. after-school employment
  2. workplace collaboration
  3. youth

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CSCW '18 Companion Paper Acceptance Rate 105 of 385 submissions, 27%;
Overall Acceptance Rate 2,235 of 8,521 submissions, 26%

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Cited By

View all
  • (2022)"Can you help me?"Proceedings of the ACM/IEEE 44th International Conference on Software Engineering: Software Engineering Education and Training10.1145/3510456.3514154(50-61)Online publication date: 21-May-2022
  • (2022)"Can You Help Me?" An Experience Report of Teamwork in a Game Coding Camp for Autistic High School Students2022 IEEE/ACM 44th International Conference on Software Engineering: Software Engineering Education and Training (ICSE-SEET)10.1109/ICSE-SEET55299.2022.9794268(50-61)Online publication date: May-2022
  • (2020)“I Would Just Ask Someone”: Learning Feature-Rich Design Software in the Modern Workplace2020 IEEE Symposium on Visual Languages and Human-Centric Computing (VL/HCC)10.1109/VL/HCC50065.2020.9127288(1-10)Online publication date: Aug-2020

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