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Hopper's Fables: A Mathematical Storytelling Adventure (Abstract Only)

Published: 08 March 2017 Publication History

Abstract

Block Programming languages (e.g., Scratch, Blockly) are widely used in teaching students within K-12 classrooms and in some universities with hopes of introducing programming concepts to beginner students. The use of block programming languages in classrooms is an effort in encouraging students' interest in computer programming by utilizing Papert's "low floor" and "high ceiling" metaphor. The Hour of Code is one example demonstrating the impact block languages have in education; however, there are not many languages offering an emphasis on advancing skills in mathematics or reading while focusing on the need of students with learning disabilities. This poster describes our creation of a block language using Blockly's API. Our block language, Hopper's Fables, named after Admiral Grace Hopper, is a storytelling language based on completing interactive mathematical problems in an effort to engage students while going through the story. It is the intent of Hopper's Fables to aid elementary students with learning disabilities through enhancing their math and literacy skills, while simultaneously building the student's digital fluency and developing their computational thinking skills. Hopper's Fables is based on research of related work, which allowed for the creation of an evaluation rubric. Analyzing the characteristics of existing languages allowed Hopper's Fables to come to life. By combining Papert's "low floor" and "high ceiling" philosophy with educational foundations, Hopper's Fables will provide students with an appropriate and enchanting learning environment.

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Published In

cover image ACM Conferences
SIGCSE '17: Proceedings of the 2017 ACM SIGCSE Technical Symposium on Computer Science Education
March 2017
838 pages
ISBN:9781450346986
DOI:10.1145/3017680
Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author.

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Association for Computing Machinery

New York, NY, United States

Publication History

Published: 08 March 2017

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Author Tags

  1. K-12 education
  2. block programming

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  • Poster

Funding Sources

  • Coalition to Diversify Computing
  • Computing Research Association Women

Conference

SIGCSE '17
Sponsor:

Acceptance Rates

SIGCSE '17 Paper Acceptance Rate 105 of 348 submissions, 30%;
Overall Acceptance Rate 1,595 of 4,542 submissions, 35%

Upcoming Conference

SIGCSE TS 2025
The 56th ACM Technical Symposium on Computer Science Education
February 26 - March 1, 2025
Pittsburgh , PA , USA

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