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IntelliGame in Action: An Experience Report on Gamifying JavaScript Unit Tests

Published: 07 August 2024 Publication History

Abstract

This paper investigates the integration and assessment of IntelliGame, a gamification plugin initially designed for Java development, within the realm of JavaScript unit testing. We aim to verify the generalizability of IntelliGame to JavaScript development and to provide valuable insights into the experiment's design. For this, we first customize IntelliGame for JavaScript, and then conduct a controlled experiment involving 152 participants utilizing the Jest testing framework, and finally examine its influence on testing behavior and the overall developer experience. The findings from this study provide valuable insights for improving JavaScript testing methodologies through the incorporation of gamification.

References

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Riccardo Coppola, Tommaso Fulcini, Luca Ardito, Marco Torchiano, and Emil Alègroth. 2023. On Effectiveness and Efficiency of Gamified Exploratory GUI Testing. IEEE Transactions on Software Engineering (2023), 1--16.
[2]
Sebastian Deterding, Dan Dixon, Rilla Khaled, and Lennart Nacke. 2011. From Game Design Elements to Gamefulness: Defining "Gamification". In Proceedings of the 15th International Academic MindTrek Conference: Envisioning Future Media Environments (Tampere, Finland) (MindTrek '11). Association for Computing Machinery, New York, NY, USA, 9--15.
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Tommaso Fulcini, Riccardo Coppola, Luca Ardito, and Marco Torchiano. 2023. A Review on Tools, Mechanics, Benefits, and Challenges of Gamified Software Testing. ACM Comput. Surv. 55, 14s, Article 310 (jul 2023), 37 pages.
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Andreas Jedlitschka and Dietmar Pfahl. 2005. Reporting guidelines for controlled experiments in software engineering. In 2005 International Symposium on Empirical Software Engineering, 2005. IEEE, 10--pp.
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José Miguel Rojas and Gordon Fraser. 2016. Code Defenders: A Mutation Testing Game. In 2016 IEEE Ninth International Conference on Software Testing, Verification and Validation Workshops (ICSTW). 162--167.
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Statista. 2023. Most used programming languages among developers worldwide as of 2023. https://www.statista.com/statistics/793628/worldwide-developer-survey-most-used-languages/ Accessed: 2023-12-05.
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Philipp Straubinger and Gordon Fraser. 2023. A Survey on What Developers Think About Testing. In 2023 IEEE 34th International Symposium on Software Reliability Engineering (ISSRE). 80--90.
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Philipp Straubinger and Gordon Fraser. 2024. Improving Testing Behavior by Gamifying IntelliJ. In Proceedings of the 46th IEEE/ACM International Conference on Software Engineering, ICSE 2024, Lisbon, Portugal, April 14-20, 2024. ACM, 49:1--49:13.
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Kwangwon Sun and Sukyoung Ryu. 2017. Analysis of JavaScript programs: Challenges and research trends. ACM Computing Surveys (CSUR) 50, 4 (2017), 1--34.
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Bo Wang, Aashish Kolluri, Ivica Nikolic, Teodora Baluta, and Prateek Saxena. 2023. User-Customizable Transpilation of Scripting Languages. Proc. ACM Program. Lang. 7, OOPSLA1 (2023), 201--229.

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Published In

cover image ACM Conferences
IDE '24: Proceedings of the 1st ACM/IEEE Workshop on Integrated Development Environments
April 2024
127 pages
ISBN:9798400705809
DOI:10.1145/3643796
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than the author(s) must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected].

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  • Faculty of Engineering of University of Porto

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Association for Computing Machinery

New York, NY, United States

Publication History

Published: 07 August 2024

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Author Tags

  1. gamification
  2. IDE
  3. IntelliJ
  4. software testing

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