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10.1145/3596711.3596769acmoverlaybooksArticle/Chapter ViewAbstractPublication PagesEdited Collectionacm-pubtype
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Video Textures

Published: 02 August 2023 Publication History

Editorial Notes

This paper was originally published as https://doi.org/10.1145/344779.345012.

Abstract

This paper introduces a new type of medium, called a video texture, which has qualities somewhere between those of a photograph and a video. A video texture provides a continuous infinitely varying stream of images. While the individual frames of a video texture may be repeated from time to time, the video sequence as a whole is never repeated exactly.Video textures can be used in place of digital photos to infuse a static image with dynamic qualities and explicit action. We present techniques for analyzing a video clip to extract its structure, and for synthesizing a new, similar looking video of arbitrary length. We combine video textures with view morphing techniques to obtain 3D video textures. We also introduce videobased animation, in which the synthesis of video textures can be guided by a user through high-level interactive controls. Applications of video textures and their extensions include the display of dynamic scenes on web pages, the creation of dynamic backdrops for special effects and games, and the interactive control of video-based animation.

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  • (2024)LoopGaussian: Creating 3D Cinemagraph with Multi-view Images via Eulerian Motion FieldProceedings of the 32nd ACM International Conference on Multimedia10.1145/3664647.3681025(476-485)Online publication date: 28-Oct-2024
  • (2023)Simulating Fluids in Real-World Still Images2023 IEEE/CVF International Conference on Computer Vision (ICCV)10.1109/ICCV51070.2023.01459(15876-15885)Online publication date: 1-Oct-2023
  • (2024)Regenerating Arbitrary Video Sequences With Distillation Path-FindingIEEE Transactions on Visualization and Computer Graphics10.1109/TVCG.2023.323773930:7(3622-3635)Online publication date: Jul-2024
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Published In

cover image ACM Overlay Books
Seminal Graphics Papers: Pushing the Boundaries, Volume 2
August 2023
893 pages
ISBN:9798400708978
DOI:10.1145/3596711
  • Editor:
  • Mary C. Whitton
  • cover image ACM Conferences
    SIGGRAPH '00: Proceedings of the 27th annual conference on Computer graphics and interactive techniques
    July 2000
    547 pages
    ISBN:1581132085
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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New York, NY, United States

Publication History

Published: 02 August 2023

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Author Tags

  1. animation
  2. image-based rendering
  3. morphing
  4. multimedia
  5. natural phenomena
  6. texture synthesis
  7. video sprites
  8. video-based animation
  9. video-based rendering
  10. view morphing

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Cited By

View all
  • (2024)LoopGaussian: Creating 3D Cinemagraph with Multi-view Images via Eulerian Motion FieldProceedings of the 32nd ACM International Conference on Multimedia10.1145/3664647.3681025(476-485)Online publication date: 28-Oct-2024
  • (2023)Simulating Fluids in Real-World Still Images2023 IEEE/CVF International Conference on Computer Vision (ICCV)10.1109/ICCV51070.2023.01459(15876-15885)Online publication date: 1-Oct-2023
  • (2024)Regenerating Arbitrary Video Sequences With Distillation Path-FindingIEEE Transactions on Visualization and Computer Graphics10.1109/TVCG.2023.323773930:7(3622-3635)Online publication date: Jul-2024
  • (2024)Sequential Modeling Enables Scalable Learning for Large Vision Models2024 IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR)10.1109/CVPR52733.2024.02157(22861-22872)Online publication date: 16-Jun-2024
  • (2024)PhysGen: Rigid-Body Physics-Grounded Image-to-Video GenerationComputer Vision – ECCV 202410.1007/978-3-031-73007-8_21(360-378)Online publication date: 1-Oct-2024
  • (2023)Text-Guided Synthesis of Eulerian CinemagraphsACM Transactions on Graphics10.1145/361832642:6(1-13)Online publication date: 5-Dec-2023
  • (2023)RealityReplayProceedings of the ACM on Interactive, Mobile, Wearable and Ubiquitous Technologies10.1145/36108887:3(1-25)Online publication date: 27-Sep-2023
  • (2023)Physical Cyclic AnimationsProceedings of the ACM on Computer Graphics and Interactive Techniques10.1145/36069386:3(1-18)Online publication date: 24-Aug-2023
  • (2023)Motion GraphsSeminal Graphics Papers: Pushing the Boundaries, Volume 210.1145/3596711.3596788(723-732)Online publication date: 1-Aug-2023
  • (2023)Graphcut Textures: Image and Video Synthesis Using Graph CutsSeminal Graphics Papers: Pushing the Boundaries, Volume 210.1145/3596711.3596773(583-592)Online publication date: 1-Aug-2023
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