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Shaping Concrete for Interaction

Published: 14 February 2021 Publication History

Abstract

Concrete is a ubiquitous material in urban environments and increasingly used by industry and the maker movement. However, there is little research about its affordance and its potential for embedded User Interfaces (UI). In our ongoing work, we investigate different manufacturing processes and design strategies to change and adapt the affordances of concrete to make it appear interactive. We tested three interface elements, a button, a scroll wheel, and a slider, with 33 participants in a lab elicitation study. Each was created in two versions following two design strategies, one with a more natural look, the other more abstract. Five participants then bodystormed ideas with the prototypes in an outdoor environment. Based on our explorations, we discuss design considerations for creating concrete interfaces including the potential of both design strategies and present different application scenarios.

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      TEI '21: Proceedings of the Fifteenth International Conference on Tangible, Embedded, and Embodied Interaction
      February 2021
      908 pages
      ISBN:9781450382137
      DOI:10.1145/3430524
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      Author Tags

      1. datasets
      2. gaze detection
      3. neural networks
      4. text tagging

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      • Refereed limited

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      TEI '21

      Acceptance Rates

      TEI '21 Paper Acceptance Rate 40 of 136 submissions, 29%;
      Overall Acceptance Rate 393 of 1,367 submissions, 29%

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      • (2022)Exploring and Selecting Supershapes in Virtual Reality with Line, Quad, and Cube Shaped Widgets2022 IEEE Conference on Virtual Reality and 3D User Interfaces (VR)10.1109/VR51125.2022.00019(21-28)Online publication date: Mar-2022
      • (2022)Traces in Virtual Environments: A Framework and Exploration to Conceptualize the Design of Social Virtual EnvironmentsIEEE Transactions on Visualization and Computer Graphics10.1109/TVCG.2022.320309228:11(3874-3884)Online publication date: Nov-2022

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