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Enabling Personal Computational Handweaving with a Low-Cost Jacquard Loom

Published: 07 May 2021 Publication History

Abstract

We present an inexpensive tabletop loom that offers fully computational patterning while maintaining the flexibility of handweaving. Our loom can be assembled for under US$200 with 3D printed parts, and it can be controlled straightforwardly over USB. Our loom is explicitly a hand loom: that is, a weaver is required to operate the weaving process and may mediate row-by-row patterning and material specifics like yarn tension. Our approach combines the flexibility of fully analog handweaving with the computational affordances of digital fabrication: it enables the incorporation of special techniques and materials, as well as allowing for the possibility of computational and creative interventions in the weaving process itself. In taking this approach, we aim to serve a range of end users including artisans and researchers, whether for skill-building, for rapid prototyping, or for creative reflection.
We describe the mechanical and electronic implementation of our loom and show examples of its use for personal fabrication.

Supplementary Material

Supplementary Materials (3411764.3445750_supplementalmaterials.zip)
MP4 File (3411764.3445750_videofigure.mp4)
Supplemental video

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    CHI '21: Proceedings of the 2021 CHI Conference on Human Factors in Computing Systems
    May 2021
    10862 pages
    ISBN:9781450380966
    DOI:10.1145/3411764
    This work is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike International 4.0 License.

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    Published: 07 May 2021

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    1. Textiles
    2. weaving

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    • (2024)Hand Spinning E-textile Yarns: Understanding the Craft Practices of Hand Spinners and Workshop Explorations with E-textile Fibers and MaterialsProceedings of the 2024 ACM Designing Interactive Systems Conference10.1145/3643834.3660717(1-19)Online publication date: 1-Jul-2024
    • (2024)Loom Pedals: Retooling Jacquard Weaving for Improvisational Design WorkflowsProceedings of the Eighteenth International Conference on Tangible, Embedded, and Embodied Interaction10.1145/3623509.3633358(1-16)Online publication date: 11-Feb-2024
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