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Demo: Medusa: a programming framework for crowd-sensing applications

Published: 25 June 2012 Publication History

Abstract

The ubiquity of smartphones and their on-board sensing capabilities motivates crowd-sensing, a capability that harnesses the power of crowds to collect sensor data from a large number of mobile phone users. Unlike previous work on wireless sensing, crowd-sensing poses several novel requirements: support for humans-in-the-loop to trigger sensing actions or review results, the need for incentives, as well as privacy and security. Beyond existing crowd-sourcing systems, crowd-sensing exploits sensing and processing capabilities of mobile devices. In this paper, we design and implement Medusa, a novel programming framework for crowd-sensing that satisfies these requirements. Medusa provides high-level abstractions for specifying the steps required to complete a crowd-sensing task, and employs a distributed runtime system that coordinates the execution of these tasks between smartphones and a cluster on the cloud. We have implemented ten crowd-sensing tasks on a prototype of Medusa. We find that Medusa task descriptions are two orders of magnitude smaller than standalone systems required to implement those crowd-sensing tasks, and the runtime has low overhead and is robust to dynamics and resource attacks.

Cited By

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  • (2017)Energy-Aware Participant Selection for Smartphone-Enabled Mobile Crowd SensingIEEE Systems Journal10.1109/JSYST.2015.243036211:3(1435-1446)Online publication date: Sep-2017
  • (2016)Privacy-preserving QoI-aware participant coordination for mobile crowdsourcingComputer Networks: The International Journal of Computer and Telecommunications Networking10.1016/j.comnet.2015.12.022101:C(29-41)Online publication date: 4-Jun-2016
  • (2016)Exploring Requirements for Multipurpose Crowd Computing FrameworkAdvances in Service-Oriented and Cloud Computing10.1007/978-3-319-33313-7_23(299-307)Online publication date: 27-Apr-2016
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    cover image ACM Conferences
    MobiSys '12: Proceedings of the 10th international conference on Mobile systems, applications, and services
    June 2012
    548 pages
    ISBN:9781450313018
    DOI:10.1145/2307636

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    Association for Computing Machinery

    New York, NY, United States

    Publication History

    Published: 25 June 2012

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    Author Tags

    1. crowd-sensing
    2. macroprogramming
    3. programming framework
    4. smartphone
    5. worker mediation

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    Overall Acceptance Rate 274 of 1,679 submissions, 16%

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    Cited By

    View all
    • (2017)Energy-Aware Participant Selection for Smartphone-Enabled Mobile Crowd SensingIEEE Systems Journal10.1109/JSYST.2015.243036211:3(1435-1446)Online publication date: Sep-2017
    • (2016)Privacy-preserving QoI-aware participant coordination for mobile crowdsourcingComputer Networks: The International Journal of Computer and Telecommunications Networking10.1016/j.comnet.2015.12.022101:C(29-41)Online publication date: 4-Jun-2016
    • (2016)Exploring Requirements for Multipurpose Crowd Computing FrameworkAdvances in Service-Oriented and Cloud Computing10.1007/978-3-319-33313-7_23(299-307)Online publication date: 27-Apr-2016
    • (2015)Heterogeneous Participant Recruitment for Comprehensive Vehicle SensingPLOS ONE10.1371/journal.pone.013889810:9(e0138898)Online publication date: 25-Sep-2015
    • (2015)An Event-Driven QoI-Aware Participatory Sensing Framework with Energy and Budget ConstraintsACM Transactions on Intelligent Systems and Technology10.1145/26300746:3(1-19)Online publication date: 24-Apr-2015
    • (2015)Crowdsourcing energy-efficient participants to ensure quality-of-information2015 IEEE 26th Annual International Symposium on Personal, Indoor, and Mobile Radio Communications (PIMRC)10.1109/PIMRC.2015.7343555(1606-1610)Online publication date: Aug-2015
    • (2014)QoI-Aware Multitask-Oriented Dynamic Participant Selection With Budget ConstraintsIEEE Transactions on Vehicular Technology10.1109/TVT.2014.231770163:9(4618-4632)Online publication date: Nov-2014

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