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Electronics as material: littleBits

Published: 19 February 2012 Publication History

Abstract

Electronics are everywhere. We produce, consume and throw out more electronic gadgets than ever before. Yet, creativity with electronics starts when they can be thought of as sketching materials like paper, screws, and cardboard.
This Studio will allow participants to create prototypes of interactive gadgets using a diverse library of materials: littleBits (an open-source kit of pre-assembled electronics that snap together with tiny magnets), combined with traditional design materials (foam, fabric, paper, cardboard, etc).
The Studio structure is in several phases. The participants start by conceptualizing an interactive object or small-scale installation, break down the interaction, and build it using familiar and unfamiliar materials. Participants will then present their creation and discuss the process of expanding their materials library to include light, sound, sensing, motion and logic. Finally, the participants will come up with ideas for new littleBits modules to suggest or contribute to the open source kit and community.

Reference

[1]
Electronics as Material: littleBits, TEI 2009, ACM Press (2009).

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Published In

cover image ACM Conferences
TEI '12: Proceedings of the Sixth International Conference on Tangible, Embedded and Embodied Interaction
February 2012
413 pages
ISBN:9781450311748
DOI:10.1145/2148131
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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Association for Computing Machinery

New York, NY, United States

Publication History

Published: 19 February 2012

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Author Tags

  1. electronics
  2. industrial design
  3. interaction design
  4. littleBits
  5. open-source
  6. play
  7. prototyping
  8. studio

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TEI'12
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Overall Acceptance Rate 393 of 1,367 submissions, 29%

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  • (2023)Adaptive Soft Switches: Co-Designing Fabric Adaptive Switches with Occupational Therapists for Children and Adolescents with Acquired Brain InjuryProceedings of the Seventeenth International Conference on Tangible, Embedded, and Embodied Interaction10.1145/3569009.3572734(1-14)Online publication date: 26-Feb-2023
  • (2023)Modular-Things: Plug-and-Play with Virtualized HardwareExtended Abstracts of the 2023 CHI Conference on Human Factors in Computing Systems10.1145/3544549.3585642(1-6)Online publication date: 19-Apr-2023
  • (2023)AutomataStage: an AR-mediated Creativity Support Tool for Hands-on Multidisciplinary LearningProceedings of the 2023 CHI Conference on Human Factors in Computing Systems10.1145/3544548.3581408(1-16)Online publication date: 19-Apr-2023
  • (2022)KnitxCode: Exploring a Craftsmanship-driven Approach to Computational ThinkingAdjunct Proceedings of the 2022 Nordic Human-Computer Interaction Conference10.1145/3547522.3547680(1-5)Online publication date: 8-Oct-2022
  • (2022)Making Crank-Powered Interactions: Methods, Demonstrators, MaterialsProceedings of the 2022 ACM Designing Interactive Systems Conference10.1145/3532106.3533453(913-924)Online publication date: 13-Jun-2022
  • (2022)The Role of Learning Theory in Child-Computer Interaction - A Semi-Systematic Literature ReviewProceedings of the 21st Annual ACM Interaction Design and Children Conference10.1145/3501712.3529728(50-68)Online publication date: 27-Jun-2022
  • (2021)Enseigner la pensée informatique avec Kniwwelino : Étude exploratoire de terrain en milieu scolaireProceedings of the 32nd Conference on l'Interaction Homme-Machine10.1145/3450522.3451250(1-11)Online publication date: 13-Apr-2021
  • (2021)Smörgåsbords for Physical ComputingProceedings of the Fifteenth International Conference on Tangible, Embedded, and Embodied Interaction10.1145/3430524.3446077(1-12)Online publication date: 14-Feb-2021
  • (2021)Punch-Sketching E-textilesProceedings of the Fifteenth International Conference on Tangible, Embedded, and Embodied Interaction10.1145/3430524.3440640(1-12)Online publication date: 14-Feb-2021
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