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abstract

How oculus story studio created an immersive illustrated story

Published: 28 November 2016 Publication History

Abstract

In many ways, Oculus Story Studio's upcoming VR experience, "Dear Angelica" (Fig. 1), is a unique project. We wanted to immerse the viewers inside a series of hand-drawn illustrations, and tell a story by artfully transitioning between different drawings. In trying to create this ground-breaking experience, we had to create a brand-new pipeline: From inventing the tools to create these 3D illustrations, to processing and animating the drawings, to rendering them in virtual reality.

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        cover image ACM Conferences
        SA '16: SIGGRAPH ASIA 2016 VR Showcase
        November 2016
        25 pages
        ISBN:9781450345422
        DOI:10.1145/2996376
        Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author.

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        Association for Computing Machinery

        New York, NY, United States

        Publication History

        Published: 28 November 2016

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        Author Tags

        1. 3D illustration
        2. real-time rendering
        3. virtual reality

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        SA '16
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        SA '16: SIGGRAPH Asia 2016
        December 5 - 8, 2016
        Macau

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        Overall Acceptance Rate 178 of 869 submissions, 20%

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