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View all- Cao LPeng CDong Y(2021)Ellic’s Exercise Class: promoting physical activities during exergaming with immersive virtual realityVirtual Reality10.1007/s10055-020-00477-z25:3(597-612)Online publication date: 1-Sep-2021
We present a multiplayer first-person shooter (FPS) game with advanced intelligent non-playable characters (NPC) under computer control. The game is specially adapted for playing in VR headset so the simulator sickness symptoms are significantly ...
Virtual Reality (VR) and the development of Virtual Environments (VEs) can make a significant impact on how construction project stakeholders can perceive and successfully complete their projects. VR techniques have the potential to enhance the ...
Real walking offers higher immersive presence for virtual reality (VR) applications than alternative locomotive means such as walking-in-place and external control gadgets, but needs to take into consideration different room sizes, wall shapes, and ...
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