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On-mouse projector: extended workspace using a mouse with a projector

Published: 06 September 2016 Publication History

Abstract

In this paper, we propose On-mouse projector, an interface that combines a mouse and a mobile projector. This system satisfies both portability and large information space and enables stable operation. The mobile projector is placed on the mouse and projects images on a surface in front of the mouse. The projected image presents a part of large information space and users can change the area to see by moving the mouse. The system is assumed to be used on a flat surface such as a desk and users can stably perform the same operation as the ordinary mouse operation. We created a prototype in which a projector is fixed above a mouse using acrylic plates. This prototype works in a standalone configuration by using a stick PC and realizes various operations such as object selection, object moving and image zooming.

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Cited By

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  • (2024)MABLESim: A Simulation Framework for Studying Accessibility Challenges for People with Disabilities within Indoor EnvironmentsProceedings of the 21st International Web for All Conference10.1145/3677846.3677852(23-32)Online publication date: 13-May-2024
  • (2024)On the Use of a Simulation Framework for Studying Accessibility Challenges Faced by People with Disabilities in Indoor EnvironmentsComputers Helping People with Special Needs10.1007/978-3-031-62846-7_4(31-37)Online publication date: 8-Jul-2024

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    cover image ACM Conferences
    MobileHCI '16: Proceedings of the 18th International Conference on Human-Computer Interaction with Mobile Devices and Services Adjunct
    September 2016
    664 pages
    ISBN:9781450344135
    DOI:10.1145/2957265
    Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author.

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    Association for Computing Machinery

    New York, NY, United States

    Publication History

    Published: 06 September 2016

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    Author Tags

    1. information space
    2. mobile projector
    3. mouse input
    4. peephole interaction

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    Overall Acceptance Rate 202 of 906 submissions, 22%

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    View all
    • (2024)MABLESim: A Simulation Framework for Studying Accessibility Challenges for People with Disabilities within Indoor EnvironmentsProceedings of the 21st International Web for All Conference10.1145/3677846.3677852(23-32)Online publication date: 13-May-2024
    • (2024)On the Use of a Simulation Framework for Studying Accessibility Challenges Faced by People with Disabilities in Indoor EnvironmentsComputers Helping People with Special Needs10.1007/978-3-031-62846-7_4(31-37)Online publication date: 8-Jul-2024

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