Cited By
View all- Franz RJunuzovic SMott M(2024)A Virtual Reality Scene Taxonomy: Identifying and Designing Accessible Scene-Viewing TechniquesACM Transactions on Computer-Human Interaction10.1145/363514231:2(1-44)Online publication date: 5-Feb-2024
- Gebhardt CHilliges OKitamura YQuigley AIsbister KIgarashi TBjørn PDrucker S(2021)Optimization-based User Support for Cinematographic Quadrotor Camera Target FramingProceedings of the 2021 CHI Conference on Human Factors in Computing Systems10.1145/3411764.3445568(1-13)Online publication date: 6-May-2021
- Ronfard R(2021)Film Directing for Computer Games and AnimationComputer Graphics Forum10.1111/cgf.14266340:2(713-730)Online publication date: 4-Jun-2021
- Show More Cited By