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Tangible Meets Gestural: Comparing and Blending Post-WIMP Interaction Paradigms

Published: 15 January 2015 Publication History

Abstract

More and more objects of our everyday environment are becoming smart and connected, offering us new interaction possibilities. Tangible interaction and gestural interaction are promising communication means with these objects in this post-WIMP interaction era. Although based on different principles, they both exploit our body awareness and our skills to provide a richer and more intuitive interaction. Occasionally, when user gestures involve physical artifacts, tangible interaction and gestural interaction can blend into a new paradigm, i.e., tangible gesture interaction [5]. This workshop fosters the comparison among these different interaction paradigms and offers a unique opportunity to discuss their analogies and differences, as well as the definitions, boundaries, strengths, application domains and perspectives of tangible gesture interaction. Participants from different backgrounds are invited.

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Cited By

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  • (2021)Towards Augmented Reality Driven Human-City Interaction: Current Research on Mobile Headsets and Future ChallengesACM Computing Surveys10.1145/346796354:8(1-38)Online publication date: 4-Oct-2021
  • (2016)Tangible interaction with light in the IoTProceedings of the 2016 ACM International Joint Conference on Pervasive and Ubiquitous Computing: Adjunct10.1145/2968219.2968528(1646-1651)Online publication date: 12-Sep-2016
  • (2016)TouchTokensProceedings of the 2016 CHI Conference on Human Factors in Computing Systems10.1145/2858036.2858041(4189-4202)Online publication date: 7-May-2016

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Published In

cover image ACM Conferences
TEI '15: Proceedings of the Ninth International Conference on Tangible, Embedded, and Embodied Interaction
January 2015
766 pages
ISBN:9781450333054
DOI:10.1145/2677199
Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author.

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Publication History

Published: 15 January 2015

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Author Tags

  1. embodied design
  2. gestural interaction
  3. physical gestures
  4. tangible gestures
  5. tangible interaction

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Cited By

View all
  • (2021)Towards Augmented Reality Driven Human-City Interaction: Current Research on Mobile Headsets and Future ChallengesACM Computing Surveys10.1145/346796354:8(1-38)Online publication date: 4-Oct-2021
  • (2016)Tangible interaction with light in the IoTProceedings of the 2016 ACM International Joint Conference on Pervasive and Ubiquitous Computing: Adjunct10.1145/2968219.2968528(1646-1651)Online publication date: 12-Sep-2016
  • (2016)TouchTokensProceedings of the 2016 CHI Conference on Human Factors in Computing Systems10.1145/2858036.2858041(4189-4202)Online publication date: 7-May-2016

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