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Rapid selection of hard-to-access targets by thumb on mobile touch-screens

Published: 27 August 2013 Publication History

Abstract

Current touch-based UIs commonly employ regions near the corners and/or edges of the display to accommodate essential functions. As the screen size of mobile phones is ever increasing, such regions become relatively distant from the thumb and hard to reach for single-handed use. In this paper, we present two techniques: CornerSpace and BezelSpace, designed to accommodate quick access to screen targets outside the thumb's normal interactive range. Our techniques automatically determine the thumb's physical comfort zone and only require minimal thumb movement to reach distant targets on the edge of the screen. A controlled experiment shows that BezelSpace is significantly faster and more accurate. Moreover, both techniques are application-independent, and instantly accommodate either hand, left or right.

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References

[1]
Bragdon, A., Nelson, E., Li, Y., and Hinckley, K. Experimental analysis of touch-screen gesture designs in mobile environments. CHI'11, (2011).
[2]
Blanch, R., Guiard, Y., and Beaudouin-Lafon, M., Semantic Pointing: Improving Target Acquisition with Control-Display Ratio Adaptation. CHI'04, (2004)
[3]
Karlson, A. K., Bederson, B. B., and Contreras-vidal, J. L. Studies in One- Handed Mobile Design!: Habit, Desire and Agility. Tech report HCIL-2006-02, (2006).
[4]
Karlson, A. K. and Bederson, B. B. ThumbSpace!: Generalized One-Handed Input for Touchscreen-Based Mobile Devices. INTERACT 2007.
[5]
Roth, V. Bezel Swipe!: Conflict-Free Scrolling and Multiple Selection on Mobile Touch Screen Devices. (2009).
[6]
Roudaut, A., Huot, S., and Lecolinet, E. TapTap and MagStick!: Improving One-Handed Target Acquisition on Small Touch-screens. AVI'08, (2008).

Cited By

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  • (2024)BendAide: A Deformable Interface to Augment Touchscreen Mobile DevicesProceedings of the 50th Graphics Interface Conference10.1145/3670947.3670960(1-10)Online publication date: 3-Jun-2024
  • (2024)Impact of Fingernails Length on Mobile Tactile InteractionProceedings of the 2024 CHI Conference on Human Factors in Computing Systems10.1145/3613904.3642037(1-21)Online publication date: 11-May-2024
  • (2024)Perceived User Reachability in Mobile UIs Using Data Analytics and Machine LearningInternational Journal of Human–Computer Interaction10.1080/10447318.2024.2327199(1-24)Online publication date: 25-Mar-2024
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    cover image ACM Conferences
    MobileHCI '13: Proceedings of the 15th international conference on Human-computer interaction with mobile devices and services
    August 2013
    662 pages
    ISBN:9781450322737
    DOI:10.1145/2493190
    Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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    New York, NY, United States

    Publication History

    Published: 27 August 2013

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    Author Tags

    1. interaction techniques
    2. mobile devices
    3. one-handed interaction
    4. thumb-based interaction
    5. touch-screens

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    MobileHCI '13 Paper Acceptance Rate 53 of 238 submissions, 22%;
    Overall Acceptance Rate 202 of 906 submissions, 22%

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    Cited By

    View all
    • (2024)BendAide: A Deformable Interface to Augment Touchscreen Mobile DevicesProceedings of the 50th Graphics Interface Conference10.1145/3670947.3670960(1-10)Online publication date: 3-Jun-2024
    • (2024)Impact of Fingernails Length on Mobile Tactile InteractionProceedings of the 2024 CHI Conference on Human Factors in Computing Systems10.1145/3613904.3642037(1-21)Online publication date: 11-May-2024
    • (2024)Perceived User Reachability in Mobile UIs Using Data Analytics and Machine LearningInternational Journal of Human–Computer Interaction10.1080/10447318.2024.2327199(1-24)Online publication date: 25-Mar-2024
    • (2024)A Nonlinear Mapping-Based Virtual Touchpad for One-Handed Smartphone OperationHuman-Computer Interaction10.1007/978-3-031-60449-2_5(67-78)Online publication date: 1-Jun-2024
    • (2022)One-handed Input for Mobile Devices via Motion Matching and Orbits ControlsProceedings of the ACM on Interactive, Mobile, Wearable and Ubiquitous Technologies10.1145/35346246:2(1-24)Online publication date: 7-Jul-2022
    • (2020)HeadReach: Using Head Tracking to Increase Reachability on Mobile Touch DevicesProceedings of the 2020 CHI Conference on Human Factors in Computing Systems10.1145/3313831.3376868(1-12)Online publication date: 21-Apr-2020
    • (2019)Investigating Gesture Typing for Indirect TouchProceedings of the ACM on Interactive, Mobile, Wearable and Ubiquitous Technologies10.1145/33512753:3(1-22)Online publication date: 9-Sep-2019
    • (2019)ForceRayProceedings of the 2019 CHI Conference on Human Factors in Computing Systems10.1145/3290605.3300442(1-12)Online publication date: 2-May-2019
    • (2019)EarTouchProceedings of the 2019 CHI Conference on Human Factors in Computing Systems10.1145/3290605.3300254(1-13)Online publication date: 2-May-2019
    • (2019)How to Optimize the Input Efficiency of Keyboard Buttons in Large Smartphone? A Comparison of Curved Keyboard and Keyboard Area SizeHCI International 2019 – Late Breaking Posters10.1007/978-3-030-30712-7_11(85-92)Online publication date: 20-Sep-2019
    • Show More Cited By

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