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Dancing on quicksand gracefully: instructional design for rapidly evolving technology courses

Published: 18 October 2007 Publication History

Abstract

One of the challenges of higher education in technology, especially in computer disciplines, is the rapid change of technical content. In technology disciplines with a tradition of experiential learning instructors need to continually redesign courses to ensure the learning experience for the students is current and relevant. This paper discusses an approach to course design that has been applied to a class in Information Technology that experiences significant changes in course content on a regular basis. The design approach allows many aspects of the course design to remain constant, including much of the class presentation and assessment, while including the latest technology developments and applications in the course. Students collaborate in seeking out new applications in technology and in sharing them with the class.
The paper discusses a course module developed using these principles. Different aspects of the design were analyzed. Firstly how successful is this as a mechanism for maintaining course currency with current technological developments, secondly to what extent is this successful for instructors to collaborate with students in acquiring new knowledge in the discipline and thirdly does the instructional design approach adequately support student learning of new application areas in the discipline.

References

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Boyer, E. L. (1990). Scholarship Reconsidered: Priorities of the Professoriate. New York: Carnegie Foundation for the Advancement of Teaching.
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Gibbons, A. S. (2000). What and How do Designers Design? A Theory of Design Structure. Paper presented at the AECT 2000.
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Gibbons, A. S., & Fairweather, P. G. (2000). Computer-Based Instruction. In S. Tobias & J. D. Fletcher (Eds.), Training and Retraining: A Handbook for Business, Industry, Government, and Military. New York: Macmillan Reference.
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Gibbons, A. S., McConkie, M., Kyeongju, S. K., & Wiley, D. A. I. Theory for the Design of Instructional Simulations and Microworlds. In.
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Gibbons, A. S., & Rogers, P. C. (2006). Coming At Design From A Different Angle: Functional Design. Paper presented at the AECT Research Symposium.
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Gibbons, A. S., & Rogers, P. C. (2007). The Architecture of Instructional Theory.
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Helps, C. R. G., & Renshaw, S., A. . (2004). Design of a flexible case-study instructional module for operating systems for information technology. Proceedings of the 5th conference on Information technology education, 56--59.

Cited By

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  • (2023)Evolving a Programming CS2 Course: A Decade-Long Experience ReportProceedings of the 54th ACM Technical Symposium on Computer Science Education V. 110.1145/3545945.3569831(507-513)Online publication date: 2-Mar-2023
  • (2021)Instruction as a Conversation: The Imperative for Message Layer DesignConversational Forms of Instruction and Message Layer Design10.1007/978-3-030-84220-8_1(1-15)Online publication date: 1-Oct-2021
  • (2013)Reframing the development of corporate learningEngineering Education10.11120/ened.2013.06010002(0-0)Online publication date: 27-Mar-2013
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  1. Dancing on quicksand gracefully: instructional design for rapidly evolving technology courses

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      cover image ACM Conferences
      SIGITE '07: Proceedings of the 8th ACM SIGITE conference on Information technology education
      October 2007
      284 pages
      ISBN:9781595939203
      DOI:10.1145/1324302
      Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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      New York, NY, United States

      Publication History

      Published: 18 October 2007

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      Author Tags

      1. constructionism
      2. design layers
      3. evolution
      4. instructional design
      5. rapid-change

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      View all
      • (2023)Evolving a Programming CS2 Course: A Decade-Long Experience ReportProceedings of the 54th ACM Technical Symposium on Computer Science Education V. 110.1145/3545945.3569831(507-513)Online publication date: 2-Mar-2023
      • (2021)Instruction as a Conversation: The Imperative for Message Layer DesignConversational Forms of Instruction and Message Layer Design10.1007/978-3-030-84220-8_1(1-15)Online publication date: 1-Oct-2021
      • (2013)Reframing the development of corporate learningEngineering Education10.11120/ened.2013.06010002(0-0)Online publication date: 27-Mar-2013
      • (2011)Design Tools and Processes for Building E-LearningEncyclopedia of Information Communication Technologies and Adult Education Integration10.4018/978-1-61692-906-0.ch025(415-434)Online publication date: 2011
      • (2008)Employers' perspectives on it learning outcomesProceedings of the 9th ACM SIGITE conference on Information technology education10.1145/1414558.1414612(213-218)Online publication date: 16-Oct-2008
      • (2008)It/cs workshopProceedings of the 9th ACM SIGITE conference on Information technology education10.1145/1414558.1414567(23-30)Online publication date: 16-Oct-2008

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