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Globe4D: time-traveling with an interactive four-dimensional globe

Published: 23 October 2006 Publication History

Abstract

Globe4D is an interactive four-dimensional globe. It is a projection of the Earth's surface on a physical sphere. The sphere can be freely rotated along all axes, viewed from any angle and enables the user to control time as its fourth dimension. An application was created that shows the historical movement of the continents, known as continental drift. Besides the Earth, any planet or spherical object can be projected. This paper describes the background, aims, results and progress of this student project.

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References

[1]
P Bourke, "Using a Spherical Mirror Projection into Immersive Environment", Graphite, ACM Siggraph, Dunedin, Nov/Dec 2005.
[2]
Y. Chen, J. Au, P. Kazlas, A. Ritenour, H. Gates, M. McCreary, "Flexible active-matrix electronic ink display" Nature, Volume 423, Page 136, May 2003.
[3]
Richard J. Lisle, "Google Earth: a new geological resource", Geology Today, Volume 22, Page 29, January 2006.
[4]
Eben Myers, Peter Coppin, Michael Wagner, Karl Fischer, Luisa Lu, W. Ronald McCloskey, David Seneker, "EventScope: Bringing Remote Experience of Mars to the Public through Telepresence", Infovis, Page 16, IEEE Symposium on Information Visualization (INFOVIS'04), 2004.
[5]
S. Kettner, C. Madden, R. Ziegler, "Direct Rotational Interaction With a Spherical Projection", Interaction: System, Practice and Theory, ACM SIGCHI 2004.
[6]
Peter Freudling, Roland Haring, Helmut Höller, Horst Hörtner, Andreas Jalsovec, Hirokazu Kato, Christopher Lindinger, Dietmar Offenhuber, "Gulliver's World", Ars Electronica Linz, 2004 http://www.aec.at/en/center/project.asp?iProjectID=12771

Cited By

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  • (2023)Participation Patterns of Interactive Playful Museum Exhibits: Evaluating the Participant Journey Map through Situated ObservationsProceedings of the 2023 ACM Designing Interactive Systems Conference10.1145/3563657.3595985(1861-1885)Online publication date: 10-Jul-2023
  • (2020)TangibleSphere – Interaction Techniques for Physical and Virtual Spherical DisplaysProceedings of the 11th Nordic Conference on Human-Computer Interaction: Shaping Experiences, Shaping Society10.1145/3419249.3420101(1-11)Online publication date: 25-Oct-2020
  • (2020)Rock or Roll – Locomotion Techniques with a Handheld Spherical Device in Virtual Reality2020 IEEE International Symposium on Mixed and Augmented Reality (ISMAR)10.1109/ISMAR50242.2020.00089(618-626)Online publication date: Nov-2020
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Published In

cover image ACM Conferences
MM '06: Proceedings of the 14th ACM international conference on Multimedia
October 2006
1072 pages
ISBN:1595934472
DOI:10.1145/1180639
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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Association for Computing Machinery

New York, NY, United States

Publication History

Published: 23 October 2006

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Author Tags

  1. continental drift
  2. direct manipulation device
  3. earth
  4. globe projection
  5. physical interaction
  6. spherical display

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MM06
MM06: The 14th ACM International Conference on Multimedia 2006
October 23 - 27, 2006
CA, Santa Barbara, USA

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Overall Acceptance Rate 2,145 of 8,556 submissions, 25%

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Cited By

View all
  • (2023)Participation Patterns of Interactive Playful Museum Exhibits: Evaluating the Participant Journey Map through Situated ObservationsProceedings of the 2023 ACM Designing Interactive Systems Conference10.1145/3563657.3595985(1861-1885)Online publication date: 10-Jul-2023
  • (2020)TangibleSphere – Interaction Techniques for Physical and Virtual Spherical DisplaysProceedings of the 11th Nordic Conference on Human-Computer Interaction: Shaping Experiences, Shaping Society10.1145/3419249.3420101(1-11)Online publication date: 25-Oct-2020
  • (2020)Rock or Roll – Locomotion Techniques with a Handheld Spherical Device in Virtual Reality2020 IEEE International Symposium on Mixed and Augmented Reality (ISMAR)10.1109/ISMAR50242.2020.00089(618-626)Online publication date: Nov-2020
  • (2017)Code the globeProceedings of the 6th ACM International Symposium on Pervasive Displays10.1145/3078810.3078828(1-6)Online publication date: 7-Jun-2017
  • (2015)MapSlider: A Property Based Interface for World Map SoftwareThe Journal of the Society for Art and Science10.3756/artsci.14.4614:3(46-56)Online publication date: 15-Jun-2015
  • (2015)Exploring the Application of Interactive Video Projection in Physical EducationProceedings of the Ninth International Conference on Tangible, Embedded, and Embodied Interaction10.1145/2677199.2687901(551-555)Online publication date: 15-Jan-2015
  • (2012)Chained displaysProceedings of the SIGCHI Conference on Human Factors in Computing Systems10.1145/2207676.2207720(317-326)Online publication date: 5-May-2012
  • (2011)An inflatable hemispherical multi-touch displayProceedings of the fifth international conference on Tangible, embedded, and embodied interaction10.1145/1935701.1935766(289-292)Online publication date: 22-Jan-2011
  • (2009)MIKAN GLOBE MT: An Interactive World Map featuring Seamless Map Projection and Guaranteed VisibilityThe Journal of the Society for Art and Science10.3756/artsci.8.1308:3(130-142)Online publication date: 2009
  • (2009)Beyond flat surface computingProceedings of the 17th ACM international conference on Multimedia10.1145/1631272.1631462(935-944)Online publication date: 23-Oct-2009
  • Show More Cited By

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