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Protractor3D: a closed-form solution to rotation-invariant 3D gestures

Published: 13 February 2011 Publication History

Abstract

Protractor 3D is a gesture recognizer that extends the 2D touch screen gesture recognizer Protractor to 3D gestures. It inherits many of Protractor's desirable properties, such as high recognition rate, low computational and low memory requirements, ease of implementation, ease of customization, and low number of required training samples. Protractor 3D is based on a closed-form solution to finding the optimal rotation angle between two gesture traces involving quaternions. It uses a nearest neighbor approach to classify input gestures. It is thus well-suited for application in resource-constrained mobile devices. We present the design of the algorithm and a study that evaluated its performance.

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cover image ACM Conferences
IUI '11: Proceedings of the 16th international conference on Intelligent user interfaces
February 2011
504 pages
ISBN:9781450304191
DOI:10.1145/1943403
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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Publication History

Published: 13 February 2011

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Author Tags

  1. gesture recognition
  2. gesture-based interaction
  3. nearest neighbor approach
  4. rotation invariance
  5. template matching

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Overall Acceptance Rate 746 of 2,811 submissions, 27%

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  • (2023)Gesture‐Based ComputingHandbook of Human‐Machine Systems10.1002/9781119863663.ch32(397-408)Online publication date: 7-Jul-2023
  • (2022)TARNet: An Efficient and Lightweight Trajectory-Based Air-Writing Recognition Model Using a CNN and LSTM NetworkHuman Behavior and Emerging Technologies10.1155/2022/60637792022(1-13)Online publication date: 24-Sep-2022
  • (2022)Iteratively Designing Gesture Vocabularies: A Survey and Analysis of Best Practices in the HCI LiteratureACM Transactions on Computer-Human Interaction10.1145/350353729:4(1-54)Online publication date: 5-May-2022
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  • (2022)A Geometric Model-Based Approach to Hand Gesture RecognitionIEEE Transactions on Systems, Man, and Cybernetics: Systems10.1109/TSMC.2021.313858952:10(6151-6161)Online publication date: Oct-2022
  • (2021)Development of a Verbal Robot Hand Gesture Recognition SystemWSEAS TRANSACTIONS ON SYSTEMS AND CONTROL10.37394/23203.2021.16.5316(573-583)Online publication date: 11-Nov-2021
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  • (2021)Two-dimensional Stroke Gesture RecognitionACM Computing Surveys10.1145/346540054:7(1-36)Online publication date: 18-Jul-2021
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