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10.1145/1899950.1900003acmconferencesArticle/Chapter ViewAbstractPublication Pagessiggraph-asiaConference Proceedingsconference-collections
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Interactive voxelized epipolar shadow volumes

Published: 15 December 2010 Publication History

Abstract

Current algorithms for rendering shadows inside participating media hit a bottleneck when computing light visibility throughout the media. These algorithms rely either on sampling along viewing rays, often thrashing memory caches, or slower analytic solutions using object-space computations, such as shadow volumes.
We present a new cache-coherent sampling technique that computes volumetric light visibility that requires as little as one texture lookup per pixel. We efficiently voxelize shadow volumes in epipolar-space using standard parallel scan operations. The only step dependent on geometric complexity is an image-space voxelization [Eisemann and Décoret 2006] that often takes under a millisecond. This allows us to render shadows in participating media at up to 300 frames per second.

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References

[1]
Billeter, M., Sintorn, E., and Assarsson, U. 2010. Real time volumetric shadows using polygonal light volumes. In Proc. High Performance Graphics, 39--45.
[2]
Eisemann, E., and Décoret, X. 2006. Fast scene voxelization and applications. In Proc. Symp. Interactive 3D Graphics and Games, 71--78.
[3]
Hensley, J., Scheuermann, T., Coombe, G., Singh, M., and Lastra, A. 2005. Fast summed area table generation and its applications. Computer Graphics Forum 24, 3, 547--555.
[4]
Imagire, T., Johan, H., Tamura, N., and Nishita, T. 2007. Anti-aliased and real-time rendering of scenes with light scattering effects. Visual Computer 23, 9, 935--944.
[5]
Nishita, T., Miyawaki, Y., and Nakamae, E. 1987. A shading model for atmospheric scattering considering luminous distribution of light sources. In Proc. SIGGRAPH, 303--310.
[6]
Sun, B., Ramamoorthi, R., Narasimhan, S., and Nayar, S. 2005. A practical analytic single scattering model for real time rendering. ACM Trans. Graph. 24, 3, 1040--1049.

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cover image ACM Conferences
SA '10: ACM SIGGRAPH ASIA 2010 Sketches
December 2010
98 pages
ISBN:9781450305235
DOI:10.1145/1899950
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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Association for Computing Machinery

New York, NY, United States

Publication History

Published: 15 December 2010

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Author Tags

  1. epipolar space
  2. interactive
  3. participating media
  4. shadows
  5. voxelization

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SA '10
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SA '10: SIGGRAPH ASIA 2010
December 15 - 18, 2010
Seoul, Republic of Korea

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Overall Acceptance Rate 178 of 869 submissions, 20%

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