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Exploring gesture-based interaction techniques in multi-display environments with mobile phones and a multi-touch table

Published: 26 May 2010 Publication History

Abstract

In this paper, we explore the potential of combining shared and interactive displays (e.g. a multi-touch table) with personal devices (e.g. mobile phones) as an important class of heterogeneous multi-display environments. Within six case studies applications and interactions were invented and implemented that utilize the potential of such heterogeneous multi-display environments. We were in particular interested how to design systems that include interaction across different displays and how to manage public and private information in a group setting. One case study, a digital card game, highlights these design challenges. We explore different natural ways of interaction, including touching the table as well as motion gestures with mobile phones. With this application we provide a use case to discuss gestures combining mobile phones with tabletop surfaces, as well as to explore a private-public display setting. First results showed that combining tables and mobile phones provide a suitable and understandable way for interaction in these settings.

Cited By

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  • (2024)Engineering Touchscreen Input for 3-Way Displays: Taxonomy, Datasets, and ClassificationCompanion Proceedings of the 16th ACM SIGCHI Symposium on Engineering Interactive Computing Systems10.1145/3660515.3661331(57-65)Online publication date: 24-Jun-2024
  • (2018)Interweaving Physical Artifacts with Visualization on Digital Media in MuseumsProceedings of the 2018 ACM Companion International Conference on Interactive Surfaces and Spaces10.1145/3280295.3280297(1-6)Online publication date: 19-Nov-2018
  • (2017)Horizontal vs. Vertical: How the Orientation of a Large Interactive Surface Impacts Collaboration in Multi-surface EnvironmentsHuman-Computer Interaction – INTERACT 201710.1007/978-3-319-67687-6_14(202-222)Online publication date: 21-Sep-2017
  • Show More Cited By

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      cover image ACM Other conferences
      AVI '10: Proceedings of the International Conference on Advanced Visual Interfaces
      May 2010
      427 pages
      ISBN:9781450300766
      DOI:10.1145/1842993
      • Editor:
      • Giuseppe Santucci
      Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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      • Consulta Umbria SRL

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      Association for Computing Machinery

      New York, NY, United States

      Publication History

      Published: 26 May 2010

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      Author Tags

      1. card games
      2. gestures
      3. interactive surface
      4. mobile phone
      5. multi-display environment
      6. multi-touch table

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      AVI '10
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      Overall Acceptance Rate 128 of 490 submissions, 26%

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      Cited By

      View all
      • (2024)Engineering Touchscreen Input for 3-Way Displays: Taxonomy, Datasets, and ClassificationCompanion Proceedings of the 16th ACM SIGCHI Symposium on Engineering Interactive Computing Systems10.1145/3660515.3661331(57-65)Online publication date: 24-Jun-2024
      • (2018)Interweaving Physical Artifacts with Visualization on Digital Media in MuseumsProceedings of the 2018 ACM Companion International Conference on Interactive Surfaces and Spaces10.1145/3280295.3280297(1-6)Online publication date: 19-Nov-2018
      • (2017)Horizontal vs. Vertical: How the Orientation of a Large Interactive Surface Impacts Collaboration in Multi-surface EnvironmentsHuman-Computer Interaction – INTERACT 201710.1007/978-3-319-67687-6_14(202-222)Online publication date: 21-Sep-2017
      • (2017)Multisurface EnvironmentsThe Wiley Handbook of Human Computer Interaction10.1002/9781118976005.ch22(515-538)Online publication date: 28-Dec-2017
      • (2016)Human-computer interaction in an integrated environment combining digital TV, mobile devices and internet2016 24th Telecommunications Forum (TELFOR)10.1109/TELFOR.2016.7818913(1-8)Online publication date: Nov-2016
      • (2015)Investigating Cross-Device Interaction TechniquesProceedings of the Annual Meeting of the Australian Special Interest Group for Computer Human Interaction10.1145/2838739.2838763(446-454)Online publication date: 7-Dec-2015
      • (2015)A screen composition method for mobile interactive multi-display environment2015 IEEE 4th Global Conference on Consumer Electronics (GCCE)10.1109/GCCE.2015.7398594(364-365)Online publication date: Oct-2015
      • (2015)An integrated environment and development framework for social gaming using mobile devices, digital TV and InternetMultimedia Tools and Applications10.1007/s11042-014-2045-874:18(8137-8169)Online publication date: 1-Sep-2015
      • (2014)A Kinect-based 3D hand-gesture interface for 3D databasesJournal on Multimodal User Interfaces10.1007/s12193-014-0173-09:2(121-139)Online publication date: 17-Dec-2014
      • (2014)From the private into the publicPersonal and Ubiquitous Computing10.1007/s00779-013-0667-x18:4(1013-1026)Online publication date: 1-Apr-2014
      • Show More Cited By

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