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Lost cause, an interactive film project

Published: 26 October 2008 Publication History

Abstract

One of the challenges in designing an interactive cinematic experience is to offer interactive choices, which does not distract the user from immersion into the story. The interactive film Lost Cause focuses on the life of the main character explored through the perspectives of three characters. The correlated design of interface, interactions and narrative structure in Lost Cause uses different techniques to support an immersive yet engaging interactive story experience. One technique is to build an interface which encourages smooth viewer oscillation between the content of the story and interactivity of the interface. Another technique is challenged-based immersion created through viewer's navigation to discover the story. A user study was conducted to analyze how well interactions in Lost Cause affect viewer understanding and immersion into the story. The results from this study suggest the overall design is versatile and provides various degrees of viewer immersion.

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Don, A. 1990. The Art of Human-Computer Interface Design. Laurel, B. Ed. Addison-Wesley, New York.
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Ermi, L. and Mäyrä, F. 2005. Fundamental Components of the Gameplay Experience: Analysing Immersion. In Proceedings of the Authors and Digital Games Research Association Conference. (Vancouver, Canada, June, 16-20, 2005)
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Gordon, H. (Executive Producer). (2001, November 6). 24. {Television series}. Hollywood, CA: Twentieth Century Fox Television.
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Graham, J. (Producer), & Bejan, B. (Director). (1992). I'm Your Man. {Motion picture}. New York: ChoicePoint Films.
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Cited By

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  • (2021)Powering TV Experiences with Anytime Environmental ExplorationExtended Abstracts of the 2021 CHI Conference on Human Factors in Computing Systems10.1145/3411763.3451600(1-6)Online publication date: 8-May-2021
  • (2011)Interactive films and coconstructionACM Transactions on Multimedia Computing, Communications, and Applications10.1145/2043612.20436177:4(1-24)Online publication date: 2-Dec-2011

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      cover image ACM Conferences
      MM '08: Proceedings of the 16th ACM international conference on Multimedia
      October 2008
      1206 pages
      ISBN:9781605583037
      DOI:10.1145/1459359
      Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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      New York, NY, United States

      Publication History

      Published: 26 October 2008

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      Author Tags

      1. immersion
      2. interactive cinema
      3. interactive narrative
      4. interactivity
      5. interface design
      6. split-screen

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      MM08
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      MM08: ACM Multimedia Conference 2008
      October 26 - 31, 2008
      British Columbia, Vancouver, Canada

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      Overall Acceptance Rate 2,145 of 8,556 submissions, 25%

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      Cited By

      View all
      • (2021)Powering TV Experiences with Anytime Environmental ExplorationExtended Abstracts of the 2021 CHI Conference on Human Factors in Computing Systems10.1145/3411763.3451600(1-6)Online publication date: 8-May-2021
      • (2011)Interactive films and coconstructionACM Transactions on Multimedia Computing, Communications, and Applications10.1145/2043612.20436177:4(1-24)Online publication date: 2-Dec-2011

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