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Finding usability problems through heuristic evaluation

Published: 01 June 1992 Publication History

Abstract

Usability specialists were better than non-specialists at performing heuristic evaluation, and “double experts” with specific expertise in the kind of interface being evaluated performed even better. Major usability problems have a higher probability than minor problems of being found in a heuristic evaluation, but more minor problems are found in absolute numbers. Usability heuristics relating to exits and user errors were more difficult to apply than the rest, and additional measures should be taken to find problems relating to these heuristics. Usability problems that relate to missing interface elements that ought to be introduced were more difficult to find by heuristic evaluation in interfaces implemented as paper prototypes but were as easy as other problems to find in running systems.

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cover image ACM Conferences
CHI '92: Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
June 1992
713 pages
ISBN:0897915135
DOI:10.1145/142750
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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Publication History

Published: 01 June 1992

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Author Tags

  1. discount usability engineering
  2. heuristic evaluation
  3. interface evaluation
  4. telephone-operated interfaces
  5. usability expertise
  6. usability problems

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CHI92
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CHI92: Conference on Human Factors in Computing
May 3 - 7, 1992
California, Monterey, USA

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CHI '92 Paper Acceptance Rate 67 of 216 submissions, 31%;
Overall Acceptance Rate 6,199 of 26,314 submissions, 24%

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  • (2024)Evaluating Usability and Accessibility of Visual Programming Tools for Novice Programmers—The Case of App Inventor, Scratch, and StarLogoApplied Sciences10.3390/app1421988714:21(9887)Online publication date: 29-Oct-2024
  • (2024)A Novel Method Using 3D Interest Points to Place Markers on a Large Object in Augmented RealityApplied Sciences10.3390/app1402094114:2(941)Online publication date: 22-Jan-2024
  • (2024)Evaluating an App-Based Intervention for Preventing Firearm Violence and Substance Use in Young Black Boys and Men: Usability Evaluation StudyJMIR Formative Research10.2196/609188(e60918)Online publication date: 26-Nov-2024
  • (2024)A heuristic evaluation of a pharmacy surveillance information systemBMC Medical Informatics and Decision Making10.1186/s12911-024-02786-824:1Online publication date: 5-Dec-2024
  • (2024)Exploring the Effects of User Input and Decision Criteria Control on Trust in a Decision Support Tool for Spare Parts Inventory ManagementProceedings of the International Conference on Mobile and Ubiquitous Multimedia10.1145/3701571.3701585(313-323)Online publication date: 1-Dec-2024
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  • (2024)A Case Study Exploring the Applicability of Heuristic Evaluation in Smart Home SystemsExtended Abstracts of the CHI Conference on Human Factors in Computing Systems10.1145/3613905.3637131(1-7)Online publication date: 11-May-2024
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