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research-article

An Evaluation of Self-Avatar Eye Movement for Virtual Embodiment

Published: 01 April 2013 Publication History

Abstract

We present a novel technique for animating self-avatar eye movements in an immersive virtual environment without the use of eye-tracking hardware, and evaluate our technique via a two-alternative, forced-choice-with-confidence experiment that compares this simulated-eye-tracking condition to a no-eye-tracking condition and a real-eye-tracking condition in which the avatar’s eyes were rotated with an eye tracker. Viewing the reflection of a tracked self-avatar is often used in virtual-embodiment scenarios to induce in the participant the illusion that the virtual body of the self-avatar belongs to them, however current tracking methods do not account for the movements of the participants eyes, potentially lessening this body-ownership illusion. The results of our experiment indicate that, although blind to the experimental conditions, participants noticed differences between eye behaviors, and found that the real and simulated conditions represented their behavior better than the no-eye-tracking condition. Additionally, no statistical difference was found when choosing between the real and simulated conditions. These results suggest that adding eye movements to selfavatars produces a subjective increase in self-identification with the avatar due to a more complete representation of the participant’s behavior, which may be beneficial for inducing virtual embodiment, and that effective results can be obtained without the need for any specialized eye-tracking hardware.

Cited By

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  • (2023)Eye and Face Tracking in VR: Avatar Embodiment and Enfacement with Realistic and Cartoon AvatarsProceedings of the 22nd International Conference on Mobile and Ubiquitous Multimedia10.1145/3626705.3627793(270-278)Online publication date: 3-Dec-2023
  • (2023)A Systematic Review and Meta-analysis of the Effectiveness of Body Ownership Illusions in Virtual RealityACM Transactions on Computer-Human Interaction10.1145/359076730:5(1-42)Online publication date: 23-Sep-2023
  • (2023)An Evaluation of Other-Avatar Facial Animation Methods for Social VRExtended Abstracts of the 2023 CHI Conference on Human Factors in Computing Systems10.1145/3544549.3585617(1-7)Online publication date: 19-Apr-2023
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  1. An Evaluation of Self-Avatar Eye Movement for Virtual Embodiment

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    Information & Contributors

    Information

    Published In

    cover image IEEE Transactions on Visualization and Computer Graphics
    IEEE Transactions on Visualization and Computer Graphics  Volume 19, Issue 4
    April 2013
    192 pages

    Publisher

    IEEE Educational Activities Department

    United States

    Publication History

    Published: 01 April 2013

    Author Tags

    1. Virtual embodiment
    2. eye tracking
    3. user studies.
    4. virtual characters

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    Cited By

    View all
    • (2023)Eye and Face Tracking in VR: Avatar Embodiment and Enfacement with Realistic and Cartoon AvatarsProceedings of the 22nd International Conference on Mobile and Ubiquitous Multimedia10.1145/3626705.3627793(270-278)Online publication date: 3-Dec-2023
    • (2023)A Systematic Review and Meta-analysis of the Effectiveness of Body Ownership Illusions in Virtual RealityACM Transactions on Computer-Human Interaction10.1145/359076730:5(1-42)Online publication date: 23-Sep-2023
    • (2023)An Evaluation of Other-Avatar Facial Animation Methods for Social VRExtended Abstracts of the 2023 CHI Conference on Human Factors in Computing Systems10.1145/3544549.3585617(1-7)Online publication date: 19-Apr-2023
    • (2022)The Eye in Extended Reality: A Survey on Gaze Interaction and Eye Tracking in Head-worn Extended RealityACM Computing Surveys10.1145/349120755:3(1-39)Online publication date: 25-Mar-2022
    • (2019)Technologies for Social Augmentations in User-Embodied Virtual RealityProceedings of the 25th ACM Symposium on Virtual Reality Software and Technology10.1145/3359996.3364269(1-12)Online publication date: 12-Nov-2019
    • (2019)Guiding gazeProceedings of the 11th ACM Symposium on Eye Tracking Research & Applications10.1145/3314111.3319848(1-9)Online publication date: 25-Jun-2019
    • (2018)Mini-MeProceedings of the 2018 CHI Conference on Human Factors in Computing Systems10.1145/3173574.3173620(1-13)Online publication date: 21-Apr-2018
    • (2014)Comparison of ssvep bci and eye tracking for controlling a humanoid robot in a social environmentPresence: Teleoperators and Virtual Environments10.5555/2812357.281235823:3(242-252)Online publication date: 1-Oct-2014

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