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3TP: an application-Layer protocol for streaming 3-D models

Published: 01 December 2005 Publication History

Abstract

This paper addresses the problem of streaming progressively compressed three-dimensional (3-D) models over lossy networks. Out of all encoded packets that can be transmitted, we intelligently choose a subset of packets to be transmitted using transport control protocol in order to meet a distortion constraint, while transmitting the remaining packets using user datagram protocol to minimize the end-to-end delay. We call this new application-layer protocol 3-D models transport protocol. We show the effectiveness of this protocol both experimentally and theoretically. We compare the performance of the proposed protocol with systems that do not optimize transmission according to the content of the encoded bitstream. When the maximum distortion is 30, measured using the Hausdorff distance, we achieve savings in delay time ranging from 39% to 68% for packet-loss rates between 1% and 19%.

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  • (2021)Dynamic 3D point cloud streamingProceedings of the 31st ACM Workshop on Network and Operating Systems Support for Digital Audio and Video10.1145/3458306.3458876(98-105)Online publication date: 16-Jul-2021
  • (2017)An encoding and reconstructing method with robust transmission for 3D model topological data over wireless networkInternational Journal of Computing Science and Mathematics10.1504/IJCSM.2017.0889528:6(542-551)Online publication date: 1-Jan-2017
  • (2015)A Survey of Interactive Remote Rendering SystemsACM Computing Surveys10.1145/271992147:4(1-29)Online publication date: 26-May-2015
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  1. 3TP: an application-Layer protocol for streaming 3-D models

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    cover image IEEE Transactions on Multimedia
    IEEE Transactions on Multimedia  Volume 7, Issue 6
    December 2005
    199 pages

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    IEEE Press

    Publication History

    Published: 01 December 2005

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    • (2021)Dynamic 3D point cloud streamingProceedings of the 31st ACM Workshop on Network and Operating Systems Support for Digital Audio and Video10.1145/3458306.3458876(98-105)Online publication date: 16-Jul-2021
    • (2017)An encoding and reconstructing method with robust transmission for 3D model topological data over wireless networkInternational Journal of Computing Science and Mathematics10.1504/IJCSM.2017.0889528:6(542-551)Online publication date: 1-Jan-2017
    • (2015)A Survey of Interactive Remote Rendering SystemsACM Computing Surveys10.1145/271992147:4(1-29)Online publication date: 26-May-2015
    • (2014)Bandwidth adaptation for 3D mesh preview streamingACM Transactions on Multimedia Computing, Communications, and Applications10.1145/253785410:1s(1-20)Online publication date: 5-Jan-2014
    • (2013)3D mesh preview streamingProceedings of the 4th ACM Multimedia Systems Conference10.1145/2483977.2484001(178-189)Online publication date: 28-Feb-2013
    • (2013)A 3D tele-immersion system based on live captured mesh geometryProceedings of the 4th ACM Multimedia Systems Conference10.1145/2483977.2483980(24-35)Online publication date: 28-Feb-2013
    • (2013)A framework for realistic 3D tele-immersionProceedings of the 6th International Conference on Computer Vision / Computer Graphics Collaboration Techniques and Applications10.1145/2466715.2466718(1-8)Online publication date: 6-Jun-2013
    • (2011)Modeling progressive mesh streamingACM Transactions on Multimedia Computing, Communications, and Applications10.1145/1925101.19251057:2(1-24)Online publication date: 7-Mar-2011
    • (2009)Peer-assisted view-dependent progressive mesh streamingProceedings of the 17th ACM international conference on Multimedia10.1145/1631272.1631333(441-450)Online publication date: 23-Oct-2009
    • (2009)Streaming 3D meshes using spectral geometry imagesProceedings of the 17th ACM international conference on Multimedia10.1145/1631272.1631332(431-440)Online publication date: 23-Oct-2009
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