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10.1109/CW.2008.40guideproceedingsArticle/Chapter ViewAbstractPublication PagesConference Proceedingsacm-pubtype
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The Eduventure II. An Approach to Educational Game Design

Published: 22 September 2008 Publication History

Abstract

Video games engage players and can train formal skills. However, the potential of educational games for knowledge acquisition lacks research. Moreover, many educational games suffer from low-grade design, therefore impeding the flow of the game and corrupting fun and entertainment.This article describes the "Eduventure II", a research project investigating methods for "subtle" educational game design. Having the thought in mind that subtle embedding of knowledge into a game can preserve its motivational potential, the project team designed and implemented an educational game prototype. This prototype links knowledge to narrative, simulation and game play layers. The here presented text describes the theoretical background, issues, concept and implementation of the prototype, as well as the lessons learnt from a pedagogical perspective.

Cited By

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  • (2018)Game Mastering in Collaborative Serious GamesInternational Journal of Game-Based Learning10.4018/IJGBL.20151001035:4(27-49)Online publication date: 13-Dec-2018
  • (2010)A common software architecture for educational gamesProceedings of the Entertainment for education, and 5th international conference on E-learning and games10.5555/1881763.1881809(405-416)Online publication date: 16-Aug-2010
  • (2010)WoodmentTransactions on edutainment IV10.5555/1880470.1880477(68-78)Online publication date: 1-Jan-2010

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Information & Contributors

Information

Published In

cover image Guide Proceedings
CW '08: Proceedings of the 2008 International Conference on Cyberworlds
September 2008
801 pages
ISBN:9780769533810

Publisher

IEEE Computer Society

United States

Publication History

Published: 22 September 2008

Author Tags

  1. Digital Game-Based Learning
  2. Educational Games
  3. Instructional Design
  4. Semiotics

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Cited By

View all
  • (2018)Game Mastering in Collaborative Serious GamesInternational Journal of Game-Based Learning10.4018/IJGBL.20151001035:4(27-49)Online publication date: 13-Dec-2018
  • (2010)A common software architecture for educational gamesProceedings of the Entertainment for education, and 5th international conference on E-learning and games10.5555/1881763.1881809(405-416)Online publication date: 16-Aug-2010
  • (2010)WoodmentTransactions on edutainment IV10.5555/1880470.1880477(68-78)Online publication date: 1-Jan-2010

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