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research-article

Sonification of Surface Tapping Changes Behavior, Surface Perception, and Emotion

Published: 01 January 2015 Publication History

Abstract

The audio feedback resulting from object interaction provides information about the material of the surface and about one's own motor behavior. With the current developments in interactive sonification, it's now possible to digitally change this audio feedback, making the use of interactive sonification a compelling approach to shape tactile surface interactions. Here, the authors present a prototype for a sonic interactive surface, capable of delivering surface tapping sounds in real time when triggered by users' taps on a real surface or on an imagined "virtual" surface. In this system, the delivered audio feedback can be varied so that the tapping sounds correspond to different applied strengths during tapping. The authors also propose a multidimensional measurement approach to evaluate user experiences of multimodal interactive systems. They evaluated their system by looking at the effect of the altered tapping sounds on emotional action-related responses, the users' interactions with the surface, and perceived surface hardness. Results show the influence of the sonification of tapping at all levels: emotional, behavioral, and perceptual. These results have implications on the design of interactive sonification displays and tangible auditory interfaces aiming to change perceived and subsequent motor behavior as well as perceived material properties.

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        cover image IEEE MultiMedia
        IEEE MultiMedia  Volume 22, Issue 1
        Jan.-Mar. 2015
        93 pages

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        IEEE Computer Society Press

        Washington, DC, United States

        Publication History

        Published: 01 January 2015

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        • (2024)Pushed by Sound: Effects of Sound and Movement Direction on Body Perception, Experience Quality, and Exercise SupportACM Transactions on Computer-Human Interaction10.1145/364861631:4(1-36)Online publication date: 19-Sep-2024
        • (2024)Co-Designing Sensory Feedback for Wearables to Support Physical Activity through Body SensationsProceedings of the ACM on Interactive, Mobile, Wearable and Ubiquitous Technologies10.1145/36434998:1(1-31)Online publication date: 6-Mar-2024
        • (2024)Body Transformation: An Experiential Quality of Sensory Feedback Wearables for Altering Body PerceptionProceedings of the Eighteenth International Conference on Tangible, Embedded, and Embodied Interaction10.1145/3623509.3633373(1-19)Online publication date: 11-Feb-2024
        • (2024)It Sounds Cool: Exploring Sonification of Mid-Air Haptic Textures Exploration on Texture Judgments, Body Perception, and Motor BehaviourIEEE Transactions on Haptics10.1109/TOH.2023.332049217:2(237-248)Online publication date: 1-Apr-2024
        • (2024)Sonifying gait kinematics: generating water wading sounds through a digital Foley approachPersonal and Ubiquitous Computing10.1007/s00779-024-01829-128:5(823-843)Online publication date: 1-Oct-2024
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        • (2022)Motor Variability in Complex Gesture Learning: Effects of Movement Sonification and Musical BackgroundACM Transactions on Applied Perception10.1145/348296719:1(1-21)Online publication date: 6-Jan-2022
        • (2022)Dataset and semantic based-approach for image sonificationMultimedia Tools and Applications10.1007/s11042-022-12914-z82:1(1505-1518)Online publication date: 3-May-2022
        • (2021)SonicHoop: Using Interactive Sonification to Support Aerial Hoop PracticesProceedings of the 2021 CHI Conference on Human Factors in Computing Systems10.1145/3411764.3445539(1-16)Online publication date: 6-May-2021
        • (2019)As Light as You Aspire to BeProceedings of the 2019 CHI Conference on Human Factors in Computing Systems10.1145/3290605.3300888(1-14)Online publication date: 2-May-2019
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