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research-article

Using Augmented Reality to Treat Phobias

Published: 01 November 2005 Publication History

Abstract

Exposure in vivo and VR therapies have proven to be effective in the treatment of different psychological disorders such as acrophobia, claustrophobia, or phobia to small animals; however until now augmented reality (AR) has not been used in these treatments. AR shares some advantages with VR with respect to in vivo treatments. Nevertheless, there are differences between AR and VR: the feeling of presence and reality judgment could be greater in AR. This article presents an AR system for the treatment of phobia to spiders and cockroaches. It was tested on nine patients, five of whom had a phobia to cockroaches and four of whom had a phobia to spiders. After a single 60-minute session using our AR system, the patients were able to approach a real spider/cockroach, interact with it, and kill it by themselves.

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  • (2021)Towards Indistinguishable Augmented RealityACM Computing Surveys10.1145/345315754:6(1-36)Online publication date: 13-Jul-2021
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Information

Published In

cover image IEEE Computer Graphics and Applications
IEEE Computer Graphics and Applications  Volume 25, Issue 6
November 2005
90 pages

Publisher

IEEE Computer Society Press

Washington, DC, United States

Publication History

Published: 01 November 2005

Author Tags

  1. augmented reality
  2. phobia to cockroaches/spiders
  3. psychological treatments
  4. virtual exposure

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  • (2022)An AR User Interface for the Evaluation of Visuospatial AbilitiesProceedings of Mensch und Computer 202210.1145/3543758.3543769(219-228)Online publication date: 4-Sep-2022
  • (2022)A comparison of natural user interface and graphical user interface for narrative in HMD-based augmented realityMultimedia Tools and Applications10.1007/s11042-021-11723-081:4(5795-5826)Online publication date: 1-Feb-2022
  • (2021)Towards Indistinguishable Augmented RealityACM Computing Surveys10.1145/345315754:6(1-36)Online publication date: 13-Jul-2021
  • (2020)Real-time Illumination and Visual Coherence for Photorealistic Augmented/Mixed RealityACM Computing Surveys10.1145/338649653:3(1-34)Online publication date: 28-May-2020
  • (2020)Psychophysical Effects of Experiencing Burning Hands in Augmented RealityVirtual Reality and Augmented Reality10.1007/978-3-030-62655-6_5(83-95)Online publication date: 25-Nov-2020
  • (2019)Exploring the Potential of Augmented Reality in Domestic EnvironmentsProceedings of the 21st International Conference on Human-Computer Interaction with Mobile Devices and Services10.1145/3338286.3340142(1-12)Online publication date: 1-Oct-2019
  • (2018)Augmented Reality in Tablets for the Yerkes Test for Older AdultsHuman Aspects of IT for the Aged Population. Applications in Health, Assistance, and Entertainment10.1007/978-3-319-92037-5_4(36-48)Online publication date: 15-Jul-2018
  • (2014)Towards reactive augmented reality exposure treatmentProceedings of the 8th International Conference on Pervasive Computing Technologies for Healthcare10.4108/icst.pervasivehealth.2014.255341(362-365)Online publication date: 20-May-2014
  • (2013)Learning by teaching with virtual peers and the effects of technological design choices on learningComputers & Education10.1016/j.compedu.2012.12.00563(176-196)Online publication date: 1-Apr-2013
  • (2012)Augmenting imagination for children with autismProceedings of the 11th International Conference on Interaction Design and Children10.1145/2307096.2307159(327-330)Online publication date: 12-Jun-2012
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