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Comparison of face-to-face and video-mediated interaction

Published: 01 June 1996 Publication History

Abstract

A series of experiments are reported in which pairs of subjects performed a collaborative task remotely and communicated either via video and audio links or audio links only. Using the same task (the 'map task'), Boyle et al. (1994) found clear benefits of seeing the face compared with audio-only co-present interaction. Pairs who could see each other needed to say less to achieve the same level of performance as pairs who could only hear each other. In contrast to these findings, in all three experiments reported here, users of video links produced longer and more interrupted dialogues than those who had audio links only, although there were no differences in performance. Performance was affected when the video links were of low bandwidth, resulting in transmission delays. The drop in accuracy was correlated with a significant increase in levels of interrupted speech. We also compared the structure of dialogues and the use of gaze in high-quality video-mediated communication with those produced in face-to-face co-present interactions. Results show that both face-to-face and video-mediated speakers use visual cues to check for mutual understanding. When they cannot see each other such checks need to be conducted verbally, accounting for the length effect in dialogues. However, despite using visual cues in the same way as face-to-face speakers, video does not provide the same advantage of shorter and less interrupted dialogues. In addition, users of video gaze far more overall than face-to-face speakers. We suggest that when speakers are not physically co-present they are less confident in general that they have mutual understanding, even though they can see their interlocutors, and therefore over-compensate by increasing the level of both verbal and nonverbal information.

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    Published In

    cover image Interacting with Computers
    Interacting with Computers  Volume 8, Issue 2
    June, 1996
    96 pages
    ISSN:0953-5438
    EISSN:1873-7951
    Issue’s Table of Contents

    Publisher

    Elsevier Science Inc.

    United States

    Publication History

    Published: 01 June 1996

    Author Tags

    1. computer-supported cooperative work
    2. video conferencing
    3. video-mediated communication

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    • (2024)ChatDirector: Enhancing Video Conferencing with Space-Aware Scene Rendering and Speech-Driven Layout TransitionProceedings of the 2024 CHI Conference on Human Factors in Computing Systems10.1145/3613904.3642110(1-16)Online publication date: 11-May-2024
    • (2023)Out of Sight,... How Asymmetry in Video-Conference Affects Social InteractionProceedings of the 25th International Conference on Multimodal Interaction10.1145/3577190.3614168(465-469)Online publication date: 9-Oct-2023
    • (2023)Design principles for social exchange in social virtual reality-enabled virtual teamsVirtual Reality10.1007/s10055-023-00832-w27:4(2791-2820)Online publication date: 1-Dec-2023
    • (2023)A Preliminary Study on Eye Contact Framework Toward Improving Gaze Awareness in Video ConferencesHuman-Computer Interaction10.1007/978-3-031-35596-7_31(484-498)Online publication date: 23-Jul-2023
    • (2022)“Just Not Together”: The Experience of Videoconferencing for People with Aphasia during the Covid-19 PandemicProceedings of the 2022 CHI Conference on Human Factors in Computing Systems10.1145/3491102.3502017(1-16)Online publication date: 29-Apr-2022
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    • (2016)Parallel EyesProceedings of the 2016 CHI Conference on Human Factors in Computing Systems10.1145/2858036.2858495(1561-1572)Online publication date: 7-May-2016
    • (2016)The impact of head movements on user involvement in mediated interactionComputers in Human Behavior10.1016/j.chb.2015.09.01655:PA(424-431)Online publication date: 1-Feb-2016
    • (2015)A Survey of Augmented RealityFoundations and Trends in Human-Computer Interaction10.1561/11000000498:2-3(73-272)Online publication date: 1-Mar-2015
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