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Fostering motivation and creativity for computer users

Published: 01 October 2005 Publication History

Abstract

Creativity might be viewed as any process which results in a novel and useful product. People use computers for creative tasks; they flesh out ideas for text, graphics, engineering solutions, etc. Computer programming is an especially creative activity, but few tools for programming aid creativity. Computers can be designed to foster creativity as well. As a start, all computer programs should help users enumerate ideas, remember alternatives and support various ways to compare them. More sophisticated thinking aids could implement other successful techniques as well.Most computers are used in solitude; however, people depend on social supports for creativity. User scenarios can provide the important social support and gracious cues normally offered by collaborators that keep people motivated and help them consider alternatives. People also use computers to build community and to communicate. Computers should also support and filter these potentially creativity-enhancing communication acts.User-interface designers are so busy exposing features and fighting bugs that they might ignore their users' needs for motivation and creativity support. This paper develops the notion that creativity and motivation enhancement can easily be aligned with the design of high-quality human-computer interaction. User interface toolkits and evaluations should include support for motivation and creativity-enhancing approaches.

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Published In

cover image International Journal of Human-Computer Studies
International Journal of Human-Computer Studies  Volume 63, Issue 4-5
Special issue: Computer support for creativity
October 2005
173 pages

Publisher

Academic Press, Inc.

United States

Publication History

Published: 01 October 2005

Author Tags

  1. communicate
  2. communication
  3. community
  4. computers
  5. creative
  6. creativity
  7. creativity-enhancing
  8. design
  9. engineering
  10. filter
  11. graphics
  12. human computer
  13. idea
  14. interaction
  15. motivation
  16. product
  17. programming
  18. social
  19. support
  20. text
  21. user interface

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