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View all- Li BYe YYao JYang YXie WGe M(2024)A detail-preserving method for medial mesh computation in triangular meshesGraphical Models10.1016/j.gmod.2024.101236136:COnline publication date: 1-Dec-2024
Collision detection has been studied for scenes containing only polygonal objects surfaces or only volumes. With the evolution of the graphics hardware, surfaces and volumes can be rendered together, demanding new challenges for the area of collision ...
We present an interactive algorithm to perform continuous collision detection between general deformable models using graphics processors (GPUs). We model the motion of each object in the environment as a continuous path and check for collisions along ...
Collision detection is highly important in computer graphics and virtual reality. Most collision detection methods are object-based, relying on testing the geometrical interference of objects, and their performance therefore depends on the geometrical ...
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