Cited By
View all- Yang XXu DZhao LYang B(2018)Complex shading efficiently for ray tracing on GPUMultimedia Tools and Applications10.1007/s11042-013-1712-574:3(1091-1106)Online publication date: 31-Dec-2018
Ray tracing is a rendering technique for producing realistic 3D computer graphics. Compared to traditional scan-line rendering which is generally adopted by graphics pipeline, ray tracing can simulate more realistic global illumination, however, with ...
Rendering in 3D games typically uses rasterization approaches in order to guarantee interactive frame rates, since ray tracing, a superior method for rendering photorealistic images, has greater computational cost. With the advent of massively parallel ...
Recently a breakthrough has occurred in graphics hardware: fixed function pipelines have been replaced with programmable vertex and fragment processors. In the near future, the graphics pipeline is likely to evolve into a general programmable stream ...
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