[go: up one dir, main page]
More Web Proxy on the site http://driver.im/ skip to main content
10.1007/978-3-030-04028-4_66guideproceedingsArticle/Chapter ViewAbstractPublication PagesConference Proceedingsacm-pubtype
Article

Novella: An Authoring Tool for Interactive Storytelling in Games

Published: 05 December 2018 Publication History

Abstract

This research focuses on authoring tools and narrative models for interactive storytelling, in particular for video games. Specifically, it looks at developing a genre-independent model of interactive narrative for games, implementing such a model into an authoring tool, and identifying the impact of various interface paradigms on the authoring experience and resulting narratives.

References

[1]
Aarseth, E.: A narrative theory of games. In: Proceedings of FDG 2012, pp. 129–133. ACM (2012)
[2]
Bernstein, M.: Patterns of hypertext. In: Proceedings of HT 1998, pp. 21–29. ACM (1998)
[3]
Bostan B and Turan O Deconstructing game stories with propp’s morphology System 2017 17 18
[4]
Brusentsev, A., Hitchens, M., Richards, D.: An investigation of Vladimir Propp’s 31 functions and 8 broad character types and how they apply to the analysis of video games. In: Proceedings of IE 2012. pp. 2:1–2:10. ACM (2012)
[5]
Green, D., Hargood, C., Charles, F., Jones, A.: Novella: a proposition for game-based storytelling. In: Narrative and Hypertext 2018. ACM, July 2018
[6]
Kapadia, M., Frey, S., Shoulson, A., Sumner, R.W., Gross, M.: CANVAS: computer-assisted narrative animation synthesis. In: Proceedings of SCA 2016, pp. 199–209. Eurographics Association (2016)
[7]
Nielsen, J.: Enhancing the explanatory power of usability heuristics. In: Proceedings of the SIGCHI Conference on Human Factors in Computing Systems, CHI 1994, pp. 152–158. ACM (1994)

Cited By

View all
  • (2024)D-Tour: Semi-Automatic Generation of Interactive Guided Tours for Visualization Dashboard OnboardingIEEE Transactions on Visualization and Computer Graphics10.1109/TVCG.2024.345634731:1(721-731)Online publication date: 11-Sep-2024

Recommendations

Comments

Please enable JavaScript to view thecomments powered by Disqus.

Information & Contributors

Information

Published In

cover image Guide Proceedings
Interactive Storytelling: 11th International Conference on Interactive Digital Storytelling, ICIDS 2018, Dublin, Ireland, December 5–8, 2018, Proceedings
Dec 2018
672 pages
ISBN:978-3-030-04027-7
DOI:10.1007/978-3-030-04028-4
  • Editors:
  • Rebecca Rouse,
  • Hartmut Koenitz,
  • Mads Haahr

Publisher

Springer-Verlag

Berlin, Heidelberg

Publication History

Published: 05 December 2018

Author Tags

  1. Hypertext
  2. Narrative modeling
  3. Interactive narrative
  4. Authoring tools
  5. User experience

Qualifiers

  • Article

Contributors

Other Metrics

Bibliometrics & Citations

Bibliometrics

Article Metrics

  • Downloads (Last 12 months)0
  • Downloads (Last 6 weeks)0
Reflects downloads up to 19 Dec 2024

Other Metrics

Citations

Cited By

View all
  • (2024)D-Tour: Semi-Automatic Generation of Interactive Guided Tours for Visualization Dashboard OnboardingIEEE Transactions on Visualization and Computer Graphics10.1109/TVCG.2024.345634731:1(721-731)Online publication date: 11-Sep-2024

View Options

View options

Media

Figures

Other

Tables

Share

Share

Share this Publication link

Share on social media