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Notes on the methodology of pervasive gaming

Published: 19 September 2005 Publication History

Abstract

The paper introduces four axes of pervasive gaming (PG): mobility, distribution, persistence, and transmediality. Further, it describes and analyses three key units of PG (rules, entities, and mechanics) as well as discusses the role of space in PG by differentiating between tangible space, information embedded space, and accessibility space.
Categories and Subject Descriptors: H.5.1 [Multimedia Information Systems]: Artificial, augmented, and virtual realities.
General Terms: Performance, Human Factors, Theory.

References

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Bøgh Andersen, Peter (2002). Pervasive Computing and Space. In L. Kecheng, Clarke, R. J., Andersen, P. B. Stamper, R. & El-Sayed Abou-Zeid (Eds.): Organizational Semiotics: evolving a science of information systems. IFIP TC8/WG8. 1 working conference of organizational semiotics, July 23-25, 2001, Montreal, Quebec, Canada. Kluwer: Boston/Dordrecht/London, pp. 133-152.
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Lundgren, Sus & Björk, Staffan (2004). Game Mechanics: Describing Computer-Augmented Games in Terms of Interaction (retrieved from http://www.playresearch.com).
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Walther, Bo Kampmann (2003a). Gaming and Playing, in Game Studies, vol. 3, issue 1.
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Published In

cover image Guide Proceedings
ICEC'05: Proceedings of the 4th international conference on Entertainment Computing
September 2005
540 pages
ISBN:3540290346
  • Editors:
  • Fumio Kishino,
  • Yoshifumi Kitamura,
  • Hirokazu Kato,
  • Noriko Nagata

Sponsors

  • Tsutomu Nakauchi Foundation: Tsutomu Nakauchi Foundation
  • The Embassy of France in Japan
  • IFIP: International Federation for Information Processing
  • Special Interest Group on Algorithms of the Information Processing Society of Japan (SIGAL, IPSJ)
  • Kwansei Gakuin University: Kwansei Gakuin University

Publisher

Springer-Verlag

Berlin, Heidelberg

Publication History

Published: 19 September 2005

Author Tags

  1. game rules
  2. game space
  3. game theory
  4. gameplay
  5. ludology
  6. pervasive gaming

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