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A fast evaluation method for RTS game strategy using fuzzy extreme learning machine

Published: 01 September 2016 Publication History

Abstract

This paper proposes a fast learning method for fuzzy measure determination named fuzzy extreme learning machine (FELM). Moreover, we apply it to a special application domain, which is known as unit combination strategy evaluation in real time strategy (RTS) game. The contribution of this paper includes three aspects. First, we describe feature interaction among different unit types by fuzzy theory. Second, we develop a new set selection algorithm to represent the complex relation between input and hidden layers in extreme learning machine, in order to enable it to learn different fuzzy integrals. Finally, based on the set selection algorithm, we propose the FELM model for feature interaction description, which has an extremely fast learning speed. Experimental results on artificial benchmarks and real RTS game data show the feasibility and effectiveness of the proposed method in both accuracy and efficiency.

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Cited By

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  • (2019)A Modified Multi-size Convolution Neural Network for Winner Prediction Based on Time Serial DatasetsProceedings of the 2019 4th International Conference on Mathematics and Artificial Intelligence10.1145/3325730.3325744(110-114)Online publication date: 12-Apr-2019

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Published In

cover image Natural Computing: an international journal
Natural Computing: an international journal  Volume 15, Issue 3
September 2016
160 pages

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Kluwer Academic Publishers

United States

Publication History

Published: 01 September 2016

Author Tags

  1. Extreme learning machine
  2. Feature interaction
  3. Fuzzy integral
  4. Real time strategy game
  5. Strategy evaluation

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  • (2019)A Modified Multi-size Convolution Neural Network for Winner Prediction Based on Time Serial DatasetsProceedings of the 2019 4th International Conference on Mathematics and Artificial Intelligence10.1145/3325730.3325744(110-114)Online publication date: 12-Apr-2019

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