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Virtual Reality as an Educational and Training Tool for Medicine

Published: 01 March 2018 Publication History

Abstract

Until very recently, we considered Virtual Reality as something that was very close, but it was still science fiction. However, today Virtual Reality is being integrated into many different areas of our lives, from videogames to different industrial use cases and, of course, it is starting to be used in medicine. There are two great general classifications for Virtual Reality. Firstly, we find a Virtual Reality in which we visualize a world completely created by computer, three-dimensional and where we can appreciate that the world we are visualizing is not real, at least for the moment as rendered images are improving very fast. Secondly, there is a Virtual Reality that basically consists of a reflection of our reality. This type of Virtual Reality is created using spherical or 360 images and videos, so we lose three-dimensional visualization capacity (until the 3D cameras are more developed), but on the other hand we gain in terms of realism in the images. We could also mention a third classification that merges the previous two, where virtual elements created by computer coexist with 360 images and videos. In this article we will show two systems that we have developed where each of them can be framed within one of the previous classifications, identifying the technologies used for their implementation as well as the advantages of each one. We will also analize how these systems can improve the current methodologies used for medical training. The implications of these developments as tools for teaching, learning and training are discussed.

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Information & Contributors

Information

Published In

cover image Journal of Medical Systems
Journal of Medical Systems  Volume 42, Issue 3
March 2018
178 pages

Publisher

Plenum Press

United States

Publication History

Published: 01 March 2018

Author Tags

  1. 360 images
  2. Immersive system
  3. Medical training
  4. Stereoscopic vision
  5. Virtual reality medical simulator
  6. Virtual training tool

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  • (2024)VR-based Competence Training at Scale: Teaching Clinical Skills in the Context of Virtual Brain Death ExaminationProceedings of the ACM on Human-Computer Interaction10.1145/36646358:EICS(1-31)Online publication date: 17-Jun-2024
  • (2024)Using Live Tags for Summarizing Surgical Videos CollaborativelyExtended Abstracts of the CHI Conference on Human Factors in Computing Systems10.1145/3613905.3650850(1-7)Online publication date: 11-May-2024
  • (2024)Design, Development, and Evaluation of a Virtual Reality-Based Distance Learning Application in Manual Medicine and TherapyVirtual, Augmented and Mixed Reality10.1007/978-3-031-61047-9_10(154-169)Online publication date: 29-Jun-2024
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