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Special Issue on Ubiquitous Games

Published: 12 January 2002 Publication History
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References

[1]
1. Björk, S., et al. Designing Ubiquitous Computing Games Workshop, UbiComp 2001, Atlanta, 30 September 2001. http://www.playresearch.com/workshops/ubigame. ubicomp/
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2. Dey, A. K. & Abowd, G. D. (1999). Towards a better understanding of context and context-awareness. GVU Technical Report GIT-GVU-99-22, College of Computing, Georgia Institute of Technology.
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3. ELSPA. http://www.elspa.com/research/screendigest.html
[4]
4. Forrester Report, "Game Consoles Connect", January 2002.
[5]
5. Forrester Report, "Pervasive Gaming Goes Mainstream", August 2000.
[6]
6. Game Research. http://www.game-research.com/wireless.asp
[7]
7. Herz, J. C. The Bandwidth Capital of the World. In Wired Magazine, Issue 10.08 (August 2002). http://www. wired.com/wired/archive/10.08/korea_pr.html
[8]
8. Interactive Digital Software Association. http://www. idsa.com
[9]
9. Lewis, M. and Jacobson, J. (2002). {Special issue of ACM} Game engines in scientific research: Introduction, Communications of the ACM, Volume 45, Issue 1 (January 2002), Pages: 27-31.
[10]
10. Mobile Games Interoperability Forum, http://www.mgif. org/
[11]
11. Sony Computer Entertainment Inc., Press release about the Cell. http://www.scei.co.jp/corporate/release/pdf/ 020402e.pdf
[12]
12. Turkle, S. (1995) Life on the Screen: Identity in the Age of the Internet. Touchstone: New York.
[13]
13. Weiser, M. (1991) The computer for the 21st century. Scientific American, 265(3), 94-104.

Cited By

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  • (2008)Integrating cumulative context into computer gamesProceedings of the 2008 Conference on Future Play: Research, Play, Share10.1145/1496984.1497036(248-251)Online publication date: 3-Nov-2008
  • (2007)The pervasive discourseComputers in Entertainment10.1145/1279540.12795535:2(13)Online publication date: 1-Apr-2007
  • (2007)Using prototypes in early pervasive game developmentProceedings of the 2007 ACM SIGGRAPH symposium on Video games10.1145/1274940.1274969(149-156)Online publication date: 4-Aug-2007
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Information & Contributors

Information

Published In

cover image Personal and Ubiquitous Computing
Personal and Ubiquitous Computing  Volume 6, Issue 5-6
December 2002
148 pages

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Springer-Verlag

Berlin, Heidelberg

Publication History

Published: 12 January 2002

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Cited By

View all
  • (2008)Integrating cumulative context into computer gamesProceedings of the 2008 Conference on Future Play: Research, Play, Share10.1145/1496984.1497036(248-251)Online publication date: 3-Nov-2008
  • (2007)The pervasive discourseComputers in Entertainment10.1145/1279540.12795535:2(13)Online publication date: 1-Apr-2007
  • (2007)Using prototypes in early pervasive game developmentProceedings of the 2007 ACM SIGGRAPH symposium on Video games10.1145/1274940.1274969(149-156)Online publication date: 4-Aug-2007
  • (2006)Paper prototyping a pervasive gameProceedings of the 2006 ACM SIGCHI international conference on Advances in computer entertainment technology10.1145/1178823.1178935(97-es)Online publication date: 14-Jun-2006
  • (2006)A continuous and objective evaluation of emotional experience with interactive play environmentsProceedings of the SIGCHI Conference on Human Factors in Computing Systems10.1145/1124772.1124926(1027-1036)Online publication date: 22-Apr-2006
  • (2005)Forces, clashes and remnantsProceedings of the 2005 ACM SIGCHI International Conference on Advances in computer entertainment technology10.1145/1178477.1178538(326-329)Online publication date: 15-Jun-2005
  • (2004)Objectively evaluating entertainment technologyCHI '04 Extended Abstracts on Human Factors in Computing Systems10.1145/985921.985977(1057-1058)Online publication date: 24-Apr-2004
  • (2004)Physiological indicators for the evaluation of co-located collaborative playProceedings of the 2004 ACM conference on Computer supported cooperative work10.1145/1031607.1031625(102-111)Online publication date: 6-Nov-2004
  • (2003)Human PacmanProceedings of the 2nd workshop on Network and system support for games10.1145/963900.963911(106-117)Online publication date: 22-May-2003
  • (2003)Programmers' views of SoCsProceedings of the 1st IEEE/ACM/IFIP international conference on Hardware/software codesign and system synthesis10.1145/944645.944688(156-181)Online publication date: 1-Oct-2003
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